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Sage Advice: How much does the D&D Insider subscription cost?
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<blockquote data-quote="Imaro" data-source="post: 3975730" data-attributes="member: 48965"><p>SIDE NOTE: You know what I'd be interested in knowing...What happens to the virtual minis you bought if you're subscription lapses. Let's say you are unable to pay for one month due to unforseen circumstances...if you resubscribe later will you still have them, or will they all be gone? Will it matter how long your subscription lapses?</p><p></p><p></p><p></p><p>See this is funny to me because this logic seems to say...I don't understand why people won't waste money on this particular thing, since they seem (in your oppinion) to waste it on other things. It really boils down to personal oppinion, not logic. I mean I know plenty of people who think buying virtual anything is a waste and would laugh at someone buying virtual pieces of plastic to play with (especially when real ones exist). </p><p></p><p>For me personally the DDI appeals less and less with each day. WotC claims that the DDI is not suppose to be an integral part of the game. One of the main problems with 3.5 was the lack of electronic support and tools for people running games. The problem is I don't feel they've addressed it well (at least from a copnsumer perspective) with the DDI. </p><p></p><p> Why aren't they producing tools for the DM's who run tabletop games...I'm sorry, tools I don't have to be on the internet, logged on to DDI to use? Instead of creating software I can purchase (and own) for my personal use, I have to have a subscription, be somewhere with internet access and hope the server is up and not too busy for me to use it. I don't think this is what most people wanted when they asked for electronic support from WotC. Instead I believe a need that was never addressed for 3.5 (that of good electronic GM support) was spun so that it could create a steady source of revenue...this would be great except for the fact that in choosing this methodology WotC has created particular problems and disadvantages inherent to it being structured in this way. </p><p></p><p>I mean I honestly get irritated when WoW is down for maintenance and I want to play. It would be even worse if my players have gathered and I can't access their character sheets or I need to prep for my campaign tomorrow and the server won't be up until tomorrow night.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3975730, member: 48965"] SIDE NOTE: You know what I'd be interested in knowing...What happens to the virtual minis you bought if you're subscription lapses. Let's say you are unable to pay for one month due to unforseen circumstances...if you resubscribe later will you still have them, or will they all be gone? Will it matter how long your subscription lapses? See this is funny to me because this logic seems to say...I don't understand why people won't waste money on this particular thing, since they seem (in your oppinion) to waste it on other things. It really boils down to personal oppinion, not logic. I mean I know plenty of people who think buying virtual anything is a waste and would laugh at someone buying virtual pieces of plastic to play with (especially when real ones exist). For me personally the DDI appeals less and less with each day. WotC claims that the DDI is not suppose to be an integral part of the game. One of the main problems with 3.5 was the lack of electronic support and tools for people running games. The problem is I don't feel they've addressed it well (at least from a copnsumer perspective) with the DDI. Why aren't they producing tools for the DM's who run tabletop games...I'm sorry, tools I don't have to be on the internet, logged on to DDI to use? Instead of creating software I can purchase (and own) for my personal use, I have to have a subscription, be somewhere with internet access and hope the server is up and not too busy for me to use it. I don't think this is what most people wanted when they asked for electronic support from WotC. Instead I believe a need that was never addressed for 3.5 (that of good electronic GM support) was spun so that it could create a steady source of revenue...this would be great except for the fact that in choosing this methodology WotC has created particular problems and disadvantages inherent to it being structured in this way. I mean I honestly get irritated when WoW is down for maintenance and I want to play. It would be even worse if my players have gathered and I can't access their character sheets or I need to prep for my campaign tomorrow and the server won't be up until tomorrow night. [/QUOTE]
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Sage Advice: How much does the D&D Insider subscription cost?
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