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Sage Advice September 2016
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<blockquote data-quote="l0lzero" data-source="post: 6896844" data-attributes="member: 6855137"><p>I think the wording of Charger implies you dash first, and then make the bonus action; "When you use your action to Dash, you can use a bonus action..." To me that reads "If you Dash, Then you Bonus Attack" as opposed to making a bonus action attack and then taking the dash action. The trigger for having the bonus action attack option is that you have used the dash action, at least by my reading, so the scenario you listed above where you make the attack, and then dash + move 60' through the spike growth I don't think works because the way it reads to me, you have to dash first, and then attack. I mean, my reading also implies that you could take the dash action, move 5 feet with it, make the bonus action attack, then finish you dash and then use your actual movement, but I could easily see a DM saying no to it.</p><p></p><p>I think the clear intended use of the Charger feat is to let slower characters, or characters who are far away, move into melee combat and still get a hit off. I can see this feat being useful right around level 6 for a fighter when they get their 2nd ASI, with their first one going to Great Weapon Master, or 8 when they've picked up polearm master as well, since the bonus action attack from polearm master requires the use of the attack action to activate it. With charger and great weapon master, you could move your move, action to dash, close to melee, ensure you've moved 10' in a straight line, and then GWM power attack to get +15 to damage, making up for the loss of the extra attack feature through sheer bonus damage on the single bonus action attack you get to make. If you could find a way to reliably get advantage on the attack, say with a barbarian's reckless attack (human variant barb at 4 could get it with GWM at 1), that's a pretty healthy chunk of extra damage to tack on, especially when raging.</p><p></p><p>But, it kind of requires that you have anything else you can do with your move action, or for enemies to be farther away. Or for your DM to not care that you're dashing with your action, rather than moving...</p></blockquote><p></p>
[QUOTE="l0lzero, post: 6896844, member: 6855137"] I think the wording of Charger implies you dash first, and then make the bonus action; "When you use your action to Dash, you can use a bonus action..." To me that reads "If you Dash, Then you Bonus Attack" as opposed to making a bonus action attack and then taking the dash action. The trigger for having the bonus action attack option is that you have used the dash action, at least by my reading, so the scenario you listed above where you make the attack, and then dash + move 60' through the spike growth I don't think works because the way it reads to me, you have to dash first, and then attack. I mean, my reading also implies that you could take the dash action, move 5 feet with it, make the bonus action attack, then finish you dash and then use your actual movement, but I could easily see a DM saying no to it. I think the clear intended use of the Charger feat is to let slower characters, or characters who are far away, move into melee combat and still get a hit off. I can see this feat being useful right around level 6 for a fighter when they get their 2nd ASI, with their first one going to Great Weapon Master, or 8 when they've picked up polearm master as well, since the bonus action attack from polearm master requires the use of the attack action to activate it. With charger and great weapon master, you could move your move, action to dash, close to melee, ensure you've moved 10' in a straight line, and then GWM power attack to get +15 to damage, making up for the loss of the extra attack feature through sheer bonus damage on the single bonus action attack you get to make. If you could find a way to reliably get advantage on the attack, say with a barbarian's reckless attack (human variant barb at 4 could get it with GWM at 1), that's a pretty healthy chunk of extra damage to tack on, especially when raging. But, it kind of requires that you have anything else you can do with your move action, or for enemies to be farther away. Or for your DM to not care that you're dashing with your action, rather than moving... [/QUOTE]
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