Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Sage Job
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endovior" data-source="post: 2930986" data-attributes="member: 33321"><p>Well, practically speaking, it is a higher-skilled job... the game equivalent of university as opposed to trade school. Here's the incentive for NPCs to not become sages.</p><p></p><p>A level 1 Expert can take 4 ranks in one Craft skill, and make 3.5 - 4 Gp per week (depending on their Int score)</p><p></p><p>Alternately, they could take 4 ranks in two Knowledge skills, and make 2 Gp per week.</p><p></p><p>In summary, a marginally competent craftsman makes about twice as much as a student sage.</p><p></p><p>The attraction of the job is this...</p><p></p><p>A level 10 Expert craftsman can make about 6.5 Gp a week, with 13 ranks in a craft skill.</p><p></p><p>A level 10 Expert sage (or any other equivalent sagey job) can make 3.25 Gp a week... per Knowledge skill they've maxed out. So a level 10 sage with two knowledge skills makes 6.5 Gp per week... the SAME as a level 20 expert craftsman... but if he's got 3 skills, he makes 9.75 Gp, and so on and so forth...</p><p></p><p>This is balanced by the fact that craftsmen get more CP... the aforementioned craftsman gets 13 CP per week, while the sage gets 2. (not to mention that Magecrafters get even more of both, assuming they're ultilizing their Wizard feats towards crafting).</p><p></p><p>Therefore, the sage job is really quite balanced as written... what it does is reward focus. The more skill ranks put towards knowledge, the more valuable it is.</p></blockquote><p></p>
[QUOTE="Endovior, post: 2930986, member: 33321"] Well, practically speaking, it is a higher-skilled job... the game equivalent of university as opposed to trade school. Here's the incentive for NPCs to not become sages. A level 1 Expert can take 4 ranks in one Craft skill, and make 3.5 - 4 Gp per week (depending on their Int score) Alternately, they could take 4 ranks in two Knowledge skills, and make 2 Gp per week. In summary, a marginally competent craftsman makes about twice as much as a student sage. The attraction of the job is this... A level 10 Expert craftsman can make about 6.5 Gp a week, with 13 ranks in a craft skill. A level 10 Expert sage (or any other equivalent sagey job) can make 3.25 Gp a week... per Knowledge skill they've maxed out. So a level 10 sage with two knowledge skills makes 6.5 Gp per week... the SAME as a level 20 expert craftsman... but if he's got 3 skills, he makes 9.75 Gp, and so on and so forth... This is balanced by the fact that craftsmen get more CP... the aforementioned craftsman gets 13 CP per week, while the sage gets 2. (not to mention that Magecrafters get even more of both, assuming they're ultilizing their Wizard feats towards crafting). Therefore, the sage job is really quite balanced as written... what it does is reward focus. The more skill ranks put towards knowledge, the more valuable it is. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Sage Job
Top