Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
Sagiro's Story Hour Returns (new thread started on 5/18/08)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thornir Alekeg" data-source="post: 3369643" data-attributes="member: 15651"><p>I wish I could say that I knew firsthand about how Sagiro and his group do it, but from the comments I've read and the story hour itself, I get the impression that there are many factors involved in the success of this game over the long haul:</p><p></p><ol> <li data-xf-list-type="ol">Sagiro is willing to spend a considerable amount of effort in weaving the story</li> <li data-xf-list-type="ol">The players are partners in this effort in that they do not purposely try to sabotage his plans (defeat them, yes, sabotage, no) and they offer up ideas from their characters for Sagiro to use (many players I know refuse to have an extensive character backstory because they don't want the DM to use it against them)</li> <li data-xf-list-type="ol">The players trust Sagiro to offer a good story that will respond to them and he trusts them to play along</li> <li data-xf-list-type="ol">There is little of the "DM vs. the players" attitude</li> <li data-xf-list-type="ol">Come on, if you were part of this, would you want to be the one to screw it up and end it?</li> </ol><p></p><p>Oh, and lets not forget that Sagiro isn't only a DM, he plays in Piratecat's game as well. I'm willing to bet that helps a bit with the DM burnout issues that often kill a game.</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 3369643, member: 15651"] I wish I could say that I knew firsthand about how Sagiro and his group do it, but from the comments I've read and the story hour itself, I get the impression that there are many factors involved in the success of this game over the long haul: [list=1] [*]Sagiro is willing to spend a considerable amount of effort in weaving the story [*]The players are partners in this effort in that they do not purposely try to sabotage his plans (defeat them, yes, sabotage, no) and they offer up ideas from their characters for Sagiro to use (many players I know refuse to have an extensive character backstory because they don't want the DM to use it against them) [*]The players trust Sagiro to offer a good story that will respond to them and he trusts them to play along [*]There is little of the "DM vs. the players" attitude [*]Come on, if you were part of this, would you want to be the one to screw it up and end it? [/list] Oh, and lets not forget that Sagiro isn't only a DM, he plays in Piratecat's game as well. I'm willing to bet that helps a bit with the DM burnout issues that often kill a game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Sagiro's Story Hour Returns (new thread started on 5/18/08)
Top