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Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)
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<blockquote data-quote="Sagiro" data-source="post: 6010419" data-attributes="member: 726"><p>To answer your questions, I will refer you to a pair of Aravis's visions from the Crosser's Maze. They both occurred around the time the Company was dealing with Lord Dafron's assassins.</p><p></p><p>---</p><p>You are back in the tavern again, sitting across from yourself. You have the distinct feeling that, in the Maze, much subjective time has passed since the last time you were here. Also your double’s face seems to shimmer and shift slightly, as if someone – you? – is struggling to see what he really looks like. You get the distinct impression that it’s not you. It’s someone you’ve never met, but you did meet them, once, in a strange place that’s much like where you are now. It’s very confusing. “…found something for you,” says your double. “It’s disturbing. I won’t go back there again – too dangerous. And I don’t know what it means. Here, I’ll share it with you.” Your shifting double reaches forward and grasps your hand, and you are wrenched into another vision – a vision within a vision.</p><p></p><p>In the inner vision, there is a place of black madness, and something is trapped there. There is an exit from that place, but it is closing rapidly, a hole that is sealing itself, and the being trapped there won’t escape in time. In its anger it reaches a hand through the hole, and the hole closes, and the hand is severed, and so detached it flies through a great void, falling, falling through the ages…</p><p></p><p>---</p><p></p><p>You are once again in the tavern, its time and place unknown. You sit across from yourself, though it is not yourself, but rather that elusive someone whom you both have and have not met. He has been speaking to you. </p><p></p><p>“…history. I find it rather tragic.” Your double grasps your hand, and again you are plunged into a vision within the vision. A tall man dressed in kingly garb stands in a dead and lonely field. He glances to the sides, as if fearing he was followed here. The full moon illuminates his handsome face. The field is not simply dead. It is corrupted, its grass black and reeking, and this man of royal countenance wrinkles his nose even as he takes slow steps inward. He stops when he reaches the center of the field, his feet at the edge of a still black pool hardly bigger than a puddle. He looks down at the pool intently, as if it is whispering and he strains to hear what it’s saying. The man’s lips quirk. “What do you want?” he asks in a trembling voice. “Why have you called me here?” He listens again to the silent field, and then reaches down to touch the surface of the pool…</p><p></p><p>---</p><p></p><p>The first of those visions is about the Adversary being trapped in the Far Realms, and his hand being severed by the closing prison. (His hand pursued the fleeing Travelers (The Gods of Darvin) to Abernia, where it impacted the surface and splattered Black Goo, a.k.a. Essence, a.k.a Adversary Blood, in various places around the world.)</p><p></p><p>In the second vision, an ancient King of Charagan (Hagdan Skewn) is drawn to one of those pools of Essence. (He touched it and became corrupted, twisted and physically powerful. Hagdan's son was Naloric, and his grandson is Naradawk.)</p></blockquote><p></p>
[QUOTE="Sagiro, post: 6010419, member: 726"] To answer your questions, I will refer you to a pair of Aravis's visions from the Crosser's Maze. They both occurred around the time the Company was dealing with Lord Dafron's assassins. --- You are back in the tavern again, sitting across from yourself. You have the distinct feeling that, in the Maze, much subjective time has passed since the last time you were here. Also your double’s face seems to shimmer and shift slightly, as if someone – you? – is struggling to see what he really looks like. You get the distinct impression that it’s not you. It’s someone you’ve never met, but you did meet them, once, in a strange place that’s much like where you are now. It’s very confusing. “…found something for you,” says your double. “It’s disturbing. I won’t go back there again – too dangerous. And I don’t know what it means. Here, I’ll share it with you.” Your shifting double reaches forward and grasps your hand, and you are wrenched into another vision – a vision within a vision. In the inner vision, there is a place of black madness, and something is trapped there. There is an exit from that place, but it is closing rapidly, a hole that is sealing itself, and the being trapped there won’t escape in time. In its anger it reaches a hand through the hole, and the hole closes, and the hand is severed, and so detached it flies through a great void, falling, falling through the ages… --- You are once again in the tavern, its time and place unknown. You sit across from yourself, though it is not yourself, but rather that elusive someone whom you both have and have not met. He has been speaking to you. “…history. I find it rather tragic.” Your double grasps your hand, and again you are plunged into a vision within the vision. A tall man dressed in kingly garb stands in a dead and lonely field. He glances to the sides, as if fearing he was followed here. The full moon illuminates his handsome face. The field is not simply dead. It is corrupted, its grass black and reeking, and this man of royal countenance wrinkles his nose even as he takes slow steps inward. He stops when he reaches the center of the field, his feet at the edge of a still black pool hardly bigger than a puddle. He looks down at the pool intently, as if it is whispering and he strains to hear what it’s saying. The man’s lips quirk. “What do you want?” he asks in a trembling voice. “Why have you called me here?” He listens again to the silent field, and then reaches down to touch the surface of the pool… --- The first of those visions is about the Adversary being trapped in the Far Realms, and his hand being severed by the closing prison. (His hand pursued the fleeing Travelers (The Gods of Darvin) to Abernia, where it impacted the surface and splattered Black Goo, a.k.a. Essence, a.k.a Adversary Blood, in various places around the world.) In the second vision, an ancient King of Charagan (Hagdan Skewn) is drawn to one of those pools of Essence. (He touched it and became corrupted, twisted and physically powerful. Hagdan's son was Naloric, and his grandson is Naradawk.) [/QUOTE]
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Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)
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