Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sailor Senshi - Character Template or Class?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 3083639" data-attributes="member: 18363"><p>There was a thread a week or two ago that pointed out that there is not much difference beyond fluff between a Warlock and a Magical Girl (such as the Sailor Senshi). They each have a powerful attack - and at higher levels can variate it a bit (different energies, shapes, etc) as well as gain some other useful abilities. They can take a lot of damage (DR, energy resistance), heal surprisingly fast at times (brief Fast Healing), etc. </p><p></p><p>The thread tapered off, but it eventually basically stated that a female Warlock - if the fluff was altered and if they took the Summon Familiar feat (or, if in a group, at least one had the feat) would basically be a Magical Girl. Oh, and if the AL was altered to suit the new fluff, of course.</p><p></p><p>Perhaps at first level the damage type of the Eldritch Blast is altered to fit each magical girl. Mars gets Fire, Moon gets the basic blast (thus not needing to worry about energy resistances), Mercury gains either Cold, Jupiter gains Electric, and Venus gains Piercing (as she tends, from what I recall, to be more of a Soulknife variant anyway). So Venus' is weak against normal DR/- and DR/piercing, but can ignore energy resistances like typical weapons. Moon's is weak against nothing really, while each of the others is strong against one element but weak against another (Mars vs fire type creature or vs a cold type creature, for instance). </p><p></p><p>It would need more tweaking, but it is nicely setup, I think. Their continual adventures build up their levels, and they moonlight (if you'll forgive the pun) as 'normal' kids most of the time. </p><p></p><p>If you want to make it odder yet, use Binders, with the benefits coming from the planets to which they are bound acting as vestiges. Perhaps there are several variant vestiges of each planet to define the various power levels. Or perhaps when they call out 'Crystal Makeup' or whatever they are binding to multiple vestigest of a single style / planet - thus explaining the increase(s) in power. As with Warlocks they increase in levels over time, gaining the ability eventually to be more powerful from binding more potent and simply more variants of the vestiges of their planets. You will have to create all new vestiges, however, and multiple ones for each planet besides. It would be easier, I think to simply use the Warlock idea. </p><p></p><p>You could also use a template, I guess, but considering the various differences between the magical girls you would need a different one for just about each one. Warlocks, if altered a bit, can suffice without that - just have each one choose a different style of eldritch blast at first level to suit their nature and at later levels limit their choices (or create new choices) to better suit their growing nature.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 3083639, member: 18363"] There was a thread a week or two ago that pointed out that there is not much difference beyond fluff between a Warlock and a Magical Girl (such as the Sailor Senshi). They each have a powerful attack - and at higher levels can variate it a bit (different energies, shapes, etc) as well as gain some other useful abilities. They can take a lot of damage (DR, energy resistance), heal surprisingly fast at times (brief Fast Healing), etc. The thread tapered off, but it eventually basically stated that a female Warlock - if the fluff was altered and if they took the Summon Familiar feat (or, if in a group, at least one had the feat) would basically be a Magical Girl. Oh, and if the AL was altered to suit the new fluff, of course. Perhaps at first level the damage type of the Eldritch Blast is altered to fit each magical girl. Mars gets Fire, Moon gets the basic blast (thus not needing to worry about energy resistances), Mercury gains either Cold, Jupiter gains Electric, and Venus gains Piercing (as she tends, from what I recall, to be more of a Soulknife variant anyway). So Venus' is weak against normal DR/- and DR/piercing, but can ignore energy resistances like typical weapons. Moon's is weak against nothing really, while each of the others is strong against one element but weak against another (Mars vs fire type creature or vs a cold type creature, for instance). It would need more tweaking, but it is nicely setup, I think. Their continual adventures build up their levels, and they moonlight (if you'll forgive the pun) as 'normal' kids most of the time. If you want to make it odder yet, use Binders, with the benefits coming from the planets to which they are bound acting as vestiges. Perhaps there are several variant vestiges of each planet to define the various power levels. Or perhaps when they call out 'Crystal Makeup' or whatever they are binding to multiple vestigest of a single style / planet - thus explaining the increase(s) in power. As with Warlocks they increase in levels over time, gaining the ability eventually to be more powerful from binding more potent and simply more variants of the vestiges of their planets. You will have to create all new vestiges, however, and multiple ones for each planet besides. It would be easier, I think to simply use the Warlock idea. You could also use a template, I guess, but considering the various differences between the magical girls you would need a different one for just about each one. Warlocks, if altered a bit, can suffice without that - just have each one choose a different style of eldritch blast at first level to suit their nature and at later levels limit their choices (or create new choices) to better suit their growing nature. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sailor Senshi - Character Template or Class?
Top