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General Tabletop Discussion
*Dungeons & Dragons
Sailor Spells
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<blockquote data-quote="ZenBear" data-source="post: 7633610" data-attributes="member: 6957489"><p>What low level spells would a Wizard Sailor find most useful?</p><p></p><p>For cantrips I'm thinking Control Flames would be invaluable to put out fires on the ship or exacerbate fires on enemy ships. For that latter reason Firebolt is also great for lighting enemy sails on fire and for general combat of course. Mending is great for general maintenance. Dancing Lights would be valuable for night work, and Message for communication during a storm.</p><p></p><p>1st level spells I like Fog Cloud to obscure line of sight. Not much else leaps out at me at this level.</p><p></p><p>2nd level Shatter seems solid for blowing apart a mast or siege weapon. Of course long range fire spells are always useful, so Scorching Ray is great. Gust of Wind gives your ship a boost of speed, and Skywrite finally finds a home in ship to ship/shore communication.</p><p></p><p>What else stands out to you guys?</p></blockquote><p></p>
[QUOTE="ZenBear, post: 7633610, member: 6957489"] What low level spells would a Wizard Sailor find most useful? For cantrips I'm thinking Control Flames would be invaluable to put out fires on the ship or exacerbate fires on enemy ships. For that latter reason Firebolt is also great for lighting enemy sails on fire and for general combat of course. Mending is great for general maintenance. Dancing Lights would be valuable for night work, and Message for communication during a storm. 1st level spells I like Fog Cloud to obscure line of sight. Not much else leaps out at me at this level. 2nd level Shatter seems solid for blowing apart a mast or siege weapon. Of course long range fire spells are always useful, so Scorching Ray is great. Gust of Wind gives your ship a boost of speed, and Skywrite finally finds a home in ship to ship/shore communication. What else stands out to you guys? [/QUOTE]
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