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Sailors on the River of Worlds- Update
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 1237934" data-attributes="member: 6584"><p>I had a read of that thread. Sounds like a most interesting world! </p><p></p><p>I like presenting veteran players with setups they won't be familiar with. The Yuan-Ti/Oni connection would certainly fit the bill for most I've met. The Celtic civilisation for the players is a great one - not something I've seen much of.</p><p></p><p>The Yuan-Ti empire is a really interesting opportunity. I think that if the survivors are 'up to something evil' for revenge on these ancient enemies, then it's far more interesting and '3D' than evil for the sake of it...</p><p></p><p></p><p>The river spirit idea is really cool. Hopping from body to body and raising havoc for the players to sort out... Although it could also be workable if it is extremely cunning. It could have some overall aim in mind beyond mere troublemaking. If it decided that it wished to use/manipulate the players rather than killing them, then the overpowering nature of the Jahi would not be a problem. At least until the players get powerful enough to deal with it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Perhaps it could drag them into the 'chaos' it's causing to further its own plans in ways that it can't. For example - setting up a situation where the players end up persuading the lawful good paladin/ruler in some city to take a certain course of action - something it could not possibly do by itself...</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1237934, member: 6584"] I had a read of that thread. Sounds like a most interesting world! I like presenting veteran players with setups they won't be familiar with. The Yuan-Ti/Oni connection would certainly fit the bill for most I've met. The Celtic civilisation for the players is a great one - not something I've seen much of. The Yuan-Ti empire is a really interesting opportunity. I think that if the survivors are 'up to something evil' for revenge on these ancient enemies, then it's far more interesting and '3D' than evil for the sake of it... The river spirit idea is really cool. Hopping from body to body and raising havoc for the players to sort out... Although it could also be workable if it is extremely cunning. It could have some overall aim in mind beyond mere troublemaking. If it decided that it wished to use/manipulate the players rather than killing them, then the overpowering nature of the Jahi would not be a problem. At least until the players get powerful enough to deal with it :) Perhaps it could drag them into the 'chaos' it's causing to further its own plans in ways that it can't. For example - setting up a situation where the players end up persuading the lawful good paladin/ruler in some city to take a certain course of action - something it could not possibly do by itself... [/QUOTE]
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