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Sailors on the River of Worlds- Update
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<blockquote data-quote="Psion" data-source="post: 1801216" data-attributes="member: 172"><p>Time for a little bump. The campaign is underway, and the players are a few sessions away from the River itself. In addition to the excellent <em>Portals and Planes</em>, I am using <em>Beyond Countless Doorways</em>, <em>Complete Book of Eldritch Might</em>, <em>Classic Play: Book of the Planes</em>, and <em>Chaositech</em> for various aspects of the game, such as stops, diversions, and villains (particularly the games major villain, the unstoppable forces of chaos).</p><p></p><p>I plan to let the players spend a few sessions not understanding where they are or what is up, but eventually they will learn about planar civilization on the River of Worlds. To this end, I started conceiving two cities. One is the illustrious <em>Jeweled City</em> (real name pending). The other is the aptly named <em>Dragonwatch Harbor</em>. Suggestions and futhers ideas welcome.</p><p></p><p>Note on some entities hereafter:</p><ul> <li data-xf-list-type="ul"><em>The Combine</em> - a planar trade consortium, described in <em>Classic Play: Book of the Planes</em></li> <li data-xf-list-type="ul"><em>Faceless Legion</em> - Another organization from <em>Classic Play: Book of the Planes</em>, the faceless legion is composed of criminals who, though the means of their faceless helms, fight to enjoy redemption of their souls.</li> <li data-xf-list-type="ul">Recently, I have been wondering how aristocrat (classed) characters would really be the dominating forces in a world ripe with magic. This has influenced my city ideas. The cities both feature major wizardly orders as major powers (both representing prestige classes.) Both Jewel Mages and Dragon Mages are from Bastion's <em>Spells & Magic</em>.</li> </ul><p></p><p>These are just starting ideas so again, input is welcomed:</p><p></p><p><strong>The Jeweled City </strong></p><p></p><p>Planar metropolis. Home of the Jeweled Magi. Visitors are all quizzed about whether they are spellcasters. Those who admit to such abilities are allowed in and noted. But those who are not spellcasters and lie about or otherwise attempt to hide it are subject to arrest. There is an inner sanctum area in which those noted as spellcasters are subject to greater scrutiny and not permitted without invitation.</p><p></p><p>The city is ruled by Jeweled Magi. Commoners who are particularly strong or handsome make it a habit to make themselves plain, and wear unflattering clothing, cowls, etc. Beautiful creatures walking about might be assumed to be a clueless visitor of a jeweled mage or gem guardian. Golems are occasionally spotted walking about the streets.</p><p></p><p>Unsurprisingly, the Jeweled city is a place where the gem trade is particularly active. This has attracted other wizards and psions to the city, particularly crystal masters.</p><p></p><p><strong>Dragonwatch Harbor</strong></p><p></p><p>Minor planar trade port. Primarily dominated by the Combine, though they have mostly moved to headquarters on ships, as have wealthier members of society. The mainland city is primarily for poorer folks.</p><p></p><p>The city was once protected by the dragonmagi. The reputation of dragonmagi as marauders somewhat dampened the popularity of the city as a trade stop, an action the Combine quickly acted to counter. Many of the dragonmagi who once ruled the city departed, and others were dragged down or destroyed by agents of the Combine.</p><p></p><p>Ever since the power of the dragonmagi started dwindling, the locals have considered the city’s days numbered, as the protection of the city is uncertain at best. But few who were profiting from it wanted to abandon it altogether. This created the push for wealthy merchants to base all of their business out of their ships. The harbor has become extremely crowded, however, it is likely that if a great raid did come, that many of the ships could vacate the harbor fast enough to escape.</p><p></p><p>Mercenaries from the Faceless legion defend the city, paid primarily from cannibalized troves of downcast dragonmagi. While these plundered troves are dwindling, the legions remain steadfast, hoping to prove themselves against the gathering hordes of chaos.</p><p></p><p>The few remaining dragonmagi are the last remaining bastion of wealth on the shore. While they were formerly very secretive, they have taken to selling their knowledge to whatever students they could to keep a tenuous grip on their wealth in the city – and to fatten their precious hordes. Though their political and economic power is slipping, few doubt their magical power.</p></blockquote><p></p>
[QUOTE="Psion, post: 1801216, member: 172"] Time for a little bump. The campaign is underway, and the players are a few sessions away from the River itself. In addition to the excellent [i]Portals and Planes[/i], I am using [i]Beyond Countless Doorways[/i], [i]Complete Book of Eldritch Might[/i], [i]Classic Play: Book of the Planes[/i], and [i]Chaositech[/i] for various aspects of the game, such as stops, diversions, and villains (particularly the games major villain, the unstoppable forces of chaos). I plan to let the players spend a few sessions not understanding where they are or what is up, but eventually they will learn about planar civilization on the River of Worlds. To this end, I started conceiving two cities. One is the illustrious [i]Jeweled City[/i] (real name pending). The other is the aptly named [i]Dragonwatch Harbor[/i]. Suggestions and futhers ideas welcome. Note on some entities hereafter: [list] [*][i]The Combine[/i] - a planar trade consortium, described in [i]Classic Play: Book of the Planes[/i] [*][i]Faceless Legion[/i] - Another organization from [i]Classic Play: Book of the Planes[/i], the faceless legion is composed of criminals who, though the means of their faceless helms, fight to enjoy redemption of their souls. [*]Recently, I have been wondering how aristocrat (classed) characters would really be the dominating forces in a world ripe with magic. This has influenced my city ideas. The cities both feature major wizardly orders as major powers (both representing prestige classes.) Both Jewel Mages and Dragon Mages are from Bastion's [i]Spells & Magic[/i]. [/list] These are just starting ideas so again, input is welcomed: [b]The Jeweled City [/b] Planar metropolis. Home of the Jeweled Magi. Visitors are all quizzed about whether they are spellcasters. Those who admit to such abilities are allowed in and noted. But those who are not spellcasters and lie about or otherwise attempt to hide it are subject to arrest. There is an inner sanctum area in which those noted as spellcasters are subject to greater scrutiny and not permitted without invitation. The city is ruled by Jeweled Magi. Commoners who are particularly strong or handsome make it a habit to make themselves plain, and wear unflattering clothing, cowls, etc. Beautiful creatures walking about might be assumed to be a clueless visitor of a jeweled mage or gem guardian. Golems are occasionally spotted walking about the streets. Unsurprisingly, the Jeweled city is a place where the gem trade is particularly active. This has attracted other wizards and psions to the city, particularly crystal masters. [b]Dragonwatch Harbor[/b] Minor planar trade port. Primarily dominated by the Combine, though they have mostly moved to headquarters on ships, as have wealthier members of society. The mainland city is primarily for poorer folks. The city was once protected by the dragonmagi. The reputation of dragonmagi as marauders somewhat dampened the popularity of the city as a trade stop, an action the Combine quickly acted to counter. Many of the dragonmagi who once ruled the city departed, and others were dragged down or destroyed by agents of the Combine. Ever since the power of the dragonmagi started dwindling, the locals have considered the city’s days numbered, as the protection of the city is uncertain at best. But few who were profiting from it wanted to abandon it altogether. This created the push for wealthy merchants to base all of their business out of their ships. The harbor has become extremely crowded, however, it is likely that if a great raid did come, that many of the ships could vacate the harbor fast enough to escape. Mercenaries from the Faceless legion defend the city, paid primarily from cannibalized troves of downcast dragonmagi. While these plundered troves are dwindling, the legions remain steadfast, hoping to prove themselves against the gathering hordes of chaos. The few remaining dragonmagi are the last remaining bastion of wealth on the shore. While they were formerly very secretive, they have taken to selling their knowledge to whatever students they could to keep a tenuous grip on their wealth in the city – and to fatten their precious hordes. Though their political and economic power is slipping, few doubt their magical power. [/QUOTE]
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