Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Sailors on the Seas of Fate - OOC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 3905786" data-attributes="member: 40177"><p>Complete:</p><p>[CODE][B]Name:[/B] Zariv Morandr</p><p>[B]Class:[/B] Abjurer 5</p><p>[B]Race:[/B] Low Imarran (Human)</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Neutral</p><p>[B]Deity:[/B] None</p><p>[b]Action Points:[/b] 7</p><p></p><p>[B]Str:[/B] 8 -1 (0p.) [B]Level:[/B] 5 [B]XP:[/B] 10,000</p><p>[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +2 [B]HP:[/B] 18 (5d4+5)</p><p>[B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] None</p><p>[B]Int:[/B] 19 +4 (16p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] No</p><p>[B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 10 +0 (2p.) [B]ACP:[/B] +0 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +4* +0 +1 +0 +0 +3 18</p><p>[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14</p><p>+3 Class Defence to AC added</p><p>* MAge Armour Added</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 1 +1 +1 +3</p><p>[B]Ref:[/B] 1 +1 +1 +3</p><p>[B]Will:[/B] 4 +2 +1 +7</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p></p><p>Quarterstaff -1 1d6-1 20x2</p><p> Double Attack main hand -5 </p><p> Off hand -9</p><p>Note: -2 on all Melee Attacks (added)</p><p></p><p>[B]Languages:[/B] Common, Low Imarran, High Imarran, Infernal, Abyssal</p><p></p><p>[B]Abilities:[/B] Summon Familiar, Bonus Wizard Feats, Spells</p><p>Barred Schools: Enchantment, Illusion.</p><p></p><p>[B]Feats:[/B] Scribe Scroll (bonus), Spell Focus (Conjuration), Spell Focus (Abjuration)</p><p>Augment Summoning, Sudden Extend 1/day, Alertness (Bonus from Familiar)</p><p>Heighten Spell, Proficiency (Basic Weapons Only)</p><p>Bonus Feat: Wild Talent (Precognition 1/day)</p><p></p><p>[b]Traits:[/b]Absent Minded (-1 Spot & Listen; +1 all knowledge checks)</p><p>[b]Flaws:[/b] Murky-Eyed (when fighting a foe with concealment, roll twice, take worst result)</p><p>Non-combatant (-2 on all melee attacks)</p><p></p><p>[B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p>XXXX X +X +X</p><p></p><p>Concentrate 8 +1 +9</p><p>Decipher Script 4 +4 +8</p><p>Knowledge (Arcana) 7 +4 +1 +12 </p><p>KNowledge (Dungeoneering) 4 +4 +1 +9</p><p>Knowledge (Geography) 4 +4 +1 +9</p><p>Knowledge (History) 4 +4 +1 +9</p><p>Knowledge (Local) 3 +4 +1 +8</p><p>Knowledge (Nobility) 4 +4 +1 +9</p><p>KNowledge (The Planes) 3 +4 +1 +8</p><p>Knowledge (Religion) 3 +4 +1 +8</p><p>Precognition (off Wis) 2.0 +2 +4</p><p>Listen 0 +2 -1 +1</p><p>Spellcraft 8 +4 +12</p><p>Spot 0 +2 -1 +1</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p></p><p>Wand of Magic Missile</p><p> (50 Charges, CL 5th) 3,750gp 0 lb</p><p>Potion Cure Moderate</p><p> (2d8+3) 350 GP 0 lb</p><p>Cloak of Resistance +1 1,000 GP 1 lb</p><p>Elemental Gem (Fire) 2,250 GP 0 lb</p><p>Backpack 2 gp 2 lb</p><p>Spell Component Pouch 5 GP 1 lb</p><p>Spellbook - 10 lb</p><p>2 100 GP Pearls</p><p></p><p>Scrolls:</p><p>Knock (CL 3rd)</p><p>Summon Monster III (CL 5th)</p><p></p><p></p><p>1st: 9; 2nd: 7; 3rd: 5</p><p></p><p>[b]SPELLS KNOWN[/b]</p><p>oth: all 0th Level Spells</p><p>1st: (Abjuration)</p><p> Alarm</p><p> Deflect, Lesser (PHB 2; Immediate Action, +2 AC)</p><p> Protection from Chaos/Evil/Good/Law</p><p> (Conjuration)</p><p> Kelgore's Fire Bolt (5d6 fire; DC 16 for half)</p><p> Mage Armour</p><p> (Others)</p><p> Enlarge Person</p><p> Expeditious Retreat</p><p> Identify</p><p> Ray of Enfeeblement</p><p></p><p>2nd: (Abjuration)</p><p> Protection from Arrows</p><p> Resist Energy</p><p> (Conjuration)</p><p> Cloud of Knives (PHB 2; 5 knives, +9, 1d6+2</p><p> Glitterdust</p><p> Summon Monster II</p><p> (Others)</p><p> Bull's Strength</p><p> Glitterdust</p><p></p><p>3rd: (Abjuration)</p><p> Dispel Magic</p><p> Explosive Runes</p><p> (Conjuration)</p><p> Summon Monster III</p><p> (Others)</p><p> Clairaudience/Clairvoyance</p><p> Haste</p><p> </p><p></p><p>[B]Total Weight:[/B]14 lb [B]Money:[/B] 0 gp 0 sp 0 cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 0-26 27-53 54-80 160 400</p><p></p><p>[B]Age:[/B] 28 years old</p><p>[B]Height:[/B] 5'6"</p><p>[B]Weight:[/B] 140 lbs</p><p>[B]Eyes:[/B] One is brown, other is milky white</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] Very Pale, and pockmarked[/CODE]</p><p></p><p>So, regarding spells. Can I use Spell Compendium... or, what books are available to me?</p><p></p><p>Also, I was thinking it'd be cool if Zariv's eye granted a magic power of some sort. maybe a custom magic item that had a see invisibility or limited True Sight ability (I'd totally pay GP for that!). As for his Item Familiar - I haven't figured it out (though I could kill two birds with one stone and make the item familiar his eye!).</p><p></p><p>Edit - scratch that. Item Familiar is lamer than I remember. I might swap the feat out for something else. Can I use Sudden Extend or something, from Comp. Arcane?</p></blockquote><p></p>
[QUOTE="Wik, post: 3905786, member: 40177"] Complete: [CODE][B]Name:[/B] Zariv Morandr [B]Class:[/B] Abjurer 5 [B]Race:[/B] Low Imarran (Human) [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Neutral [B]Deity:[/B] None [b]Action Points:[/b] 7 [B]Str:[/B] 8 -1 (0p.) [B]Level:[/B] 5 [B]XP:[/B] 10,000 [B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +2 [B]HP:[/B] 18 (5d4+5) [B]Con:[/B] 12 +1 (4p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] None [B]Int:[/B] 19 +4 (16p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] No [B]Wis:[/B] 14 +2 (6p.) [B]Init:[/B] +1 [B]Spell Save:[/B] +0 [B]Cha:[/B] 10 +0 (2p.) [B]ACP:[/B] +0 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +4* +0 +1 +0 +0 +3 18 [B]Touch:[/B] 14 [B]Flatfooted:[/B] 14 +3 Class Defence to AC added * MAge Armour Added [B]Base Mod Misc Total[/B] [B]Fort:[/B] 1 +1 +1 +3 [B]Ref:[/B] 1 +1 +1 +3 [B]Will:[/B] 4 +2 +1 +7 [B]Weapon Attack Damage Critical[/B] Quarterstaff -1 1d6-1 20x2 Double Attack main hand -5 Off hand -9 Note: -2 on all Melee Attacks (added) [B]Languages:[/B] Common, Low Imarran, High Imarran, Infernal, Abyssal [B]Abilities:[/B] Summon Familiar, Bonus Wizard Feats, Spells Barred Schools: Enchantment, Illusion. [B]Feats:[/B] Scribe Scroll (bonus), Spell Focus (Conjuration), Spell Focus (Abjuration) Augment Summoning, Sudden Extend 1/day, Alertness (Bonus from Familiar) Heighten Spell, Proficiency (Basic Weapons Only) Bonus Feat: Wild Talent (Precognition 1/day) [b]Traits:[/b]Absent Minded (-1 Spot & Listen; +1 all knowledge checks) [b]Flaws:[/b] Murky-Eyed (when fighting a foe with concealment, roll twice, take worst result) Non-combatant (-2 on all melee attacks) [B]Skill Points:[/B] XX [B]Max Ranks:[/B] X/X [B]Skills Ranks Mod Misc Total[/B] XXXX X +X +X XXXX X +X +X XXXX X +X +X XXXX X +X +X Concentrate 8 +1 +9 Decipher Script 4 +4 +8 Knowledge (Arcana) 7 +4 +1 +12 KNowledge (Dungeoneering) 4 +4 +1 +9 Knowledge (Geography) 4 +4 +1 +9 Knowledge (History) 4 +4 +1 +9 Knowledge (Local) 3 +4 +1 +8 Knowledge (Nobility) 4 +4 +1 +9 KNowledge (The Planes) 3 +4 +1 +8 Knowledge (Religion) 3 +4 +1 +8 Precognition (off Wis) 2.0 +2 +4 Listen 0 +2 -1 +1 Spellcraft 8 +4 +12 Spot 0 +2 -1 +1 [B]Equipment: Cost Weight[/B] Wand of Magic Missile (50 Charges, CL 5th) 3,750gp 0 lb Potion Cure Moderate (2d8+3) 350 GP 0 lb Cloak of Resistance +1 1,000 GP 1 lb Elemental Gem (Fire) 2,250 GP 0 lb Backpack 2 gp 2 lb Spell Component Pouch 5 GP 1 lb Spellbook - 10 lb 2 100 GP Pearls Scrolls: Knock (CL 3rd) Summon Monster III (CL 5th) 1st: 9; 2nd: 7; 3rd: 5 [b]SPELLS KNOWN[/b] oth: all 0th Level Spells 1st: (Abjuration) Alarm Deflect, Lesser (PHB 2; Immediate Action, +2 AC) Protection from Chaos/Evil/Good/Law (Conjuration) Kelgore's Fire Bolt (5d6 fire; DC 16 for half) Mage Armour (Others) Enlarge Person Expeditious Retreat Identify Ray of Enfeeblement 2nd: (Abjuration) Protection from Arrows Resist Energy (Conjuration) Cloud of Knives (PHB 2; 5 knives, +9, 1d6+2 Glitterdust Summon Monster II (Others) Bull's Strength Glitterdust 3rd: (Abjuration) Dispel Magic Explosive Runes (Conjuration) Summon Monster III (Others) Clairaudience/Clairvoyance Haste [B]Total Weight:[/B]14 lb [B]Money:[/B] 0 gp 0 sp 0 cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 0-26 27-53 54-80 160 400 [B]Age:[/B] 28 years old [B]Height:[/B] 5'6" [B]Weight:[/B] 140 lbs [B]Eyes:[/B] One is brown, other is milky white [B]Hair:[/B] Black [B]Skin:[/B] Very Pale, and pockmarked[/CODE] So, regarding spells. Can I use Spell Compendium... or, what books are available to me? Also, I was thinking it'd be cool if Zariv's eye granted a magic power of some sort. maybe a custom magic item that had a see invisibility or limited True Sight ability (I'd totally pay GP for that!). As for his Item Familiar - I haven't figured it out (though I could kill two birds with one stone and make the item familiar his eye!). Edit - scratch that. Item Familiar is lamer than I remember. I might swap the feat out for something else. Can I use Sudden Extend or something, from Comp. Arcane? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Sailors on the Seas of Fate - OOC
Top