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Sailors on the Seas of Fate - OOC
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<blockquote data-quote="Lorthanoth" data-source="post: 3914897" data-attributes="member: 3023"><p>Here's <a href="http://www.enworld.org/showthread.php?t=213097" target="_blank">The Sailors' Gallery</a> - post your PC there when I've checked him/her out and given the thumbs-up. They're all great backgrounds and very interesting builds - we even have violin player!</p><p></p><p>[sblock=Redclaw]Bonus feat - <strong>Mercantile background</strong> -<strong>Benefit</strong> +2 to all Appraise checks and +2 bonus in a Craft or Profession skill of your choice. </p><p></p><p>Theon is good to go; he can now be posted in the gallery along with his background. Remember that for range duration, and other effects of his spells he counts as a 2nd level caster thanks to his Rogue levels. Nice characterful magic items as well.[/sblock]</p><p></p><p>[sblock=Nac Mac Feegle] - Esteban's feat - <strong>Born Duelist</strong> - Among your people, bloody duels are a common way of solving disputes or avenging insults. You have had to develop a quick wit, a quick blade, or both to survive. <strong>Benefit:</strong> +2 on Diplomacy checks and +2 bonus on initiative checks.[/sblock]</p><p></p><p>[sblock=Wik] - <strong>Wild Talent - Precognition</strong> - you can take Precognition as a cross class skill</p><p><strong></strong></p><p><strong>Precognition (Wis)</strong></p><p>may be used untrained</p><p></p><p>You can get glimpses into the future, not necessarily accurate. The future can be changed by actions in the present. This skill can used in three ways:</p><p></p><p>Active Precognition</p><p>You can attempt to see the future of a person of object. You must be able to see or touch the subject. Requires full round action and a skill check.</p><p></p><p>Spontaneous Visions</p><p>At GM's discretion the power may activate when you are in contact with a subject with strong 'vibes'. Skill check required.</p><p></p><p>Danger Sense</p><p>Whenever you would normally be surprised in combat, you can make a DC 15 Precognition check. If you succeed you are not surprised.</p><p></p><p><strong>Special:</strong> You can take 10 but not take 20 on a check</p><p></p><p><strong>Strain:</strong> (this is the amount of non-lethal damage you take when you make a Precog check, whether the power is successful or not) Active use 9, spontaneous 1, danger sense 0[/sblock]</p><p></p><p>[sblock=wsyiwyg] - Iron Will is a bit bland as a bonus feat, my aim is to give you characterful non-core feats. How about - <strong>Strong Soul</strong> You are made of stern stuff indeed; you are able to resist the pull of powers that would drain your soul - +1 bonus to Fort and Will saves; against death effects, energy drain, and ability drain, this bonus increases to+3.[/sblock]</p></blockquote><p></p>
[QUOTE="Lorthanoth, post: 3914897, member: 3023"] Here's [URL=http://www.enworld.org/showthread.php?t=213097]The Sailors' Gallery[/URL] - post your PC there when I've checked him/her out and given the thumbs-up. They're all great backgrounds and very interesting builds - we even have violin player! [sblock=Redclaw]Bonus feat - [B]Mercantile background[/B] -[B]Benefit[/B] +2 to all Appraise checks and +2 bonus in a Craft or Profession skill of your choice. Theon is good to go; he can now be posted in the gallery along with his background. Remember that for range duration, and other effects of his spells he counts as a 2nd level caster thanks to his Rogue levels. Nice characterful magic items as well.[/sblock] [sblock=Nac Mac Feegle] - Esteban's feat - [B]Born Duelist[/B] - Among your people, bloody duels are a common way of solving disputes or avenging insults. You have had to develop a quick wit, a quick blade, or both to survive. [B]Benefit:[/B] +2 on Diplomacy checks and +2 bonus on initiative checks.[/sblock] [sblock=Wik] - [B]Wild Talent - Precognition[/B] - you can take Precognition as a cross class skill [B] Precognition (Wis)[/B] may be used untrained You can get glimpses into the future, not necessarily accurate. The future can be changed by actions in the present. This skill can used in three ways: Active Precognition You can attempt to see the future of a person of object. You must be able to see or touch the subject. Requires full round action and a skill check. Spontaneous Visions At GM's discretion the power may activate when you are in contact with a subject with strong 'vibes'. Skill check required. Danger Sense Whenever you would normally be surprised in combat, you can make a DC 15 Precognition check. If you succeed you are not surprised. [B]Special:[/B] You can take 10 but not take 20 on a check [B]Strain:[/B] (this is the amount of non-lethal damage you take when you make a Precog check, whether the power is successful or not) Active use 9, spontaneous 1, danger sense 0[/sblock] [sblock=wsyiwyg] - Iron Will is a bit bland as a bonus feat, my aim is to give you characterful non-core feats. How about - [B]Strong Soul[/B] You are made of stern stuff indeed; you are able to resist the pull of powers that would drain your soul - +1 bonus to Fort and Will saves; against death effects, energy drain, and ability drain, this bonus increases to+3.[/sblock] [/QUOTE]
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