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<blockquote data-quote="GlassEye" data-source="post: 6320942" data-attributes="member: 40413"><p>Cursory examination of the steel vial and its contents reveal that the liquid is oily and bears a heavy, rich floral scent that evokes tropical gardens. The liquid is too thick to be perfume...</p><p></p><p>[sblock=OOC]Use of the cleric or wizard spell <em>detect magic</em> can, with a high enough roll, identify magical qualities of objects.</p><p></p><p>Any character (roll d10), particularly one with a plant-based occupation (roll d20) can make a skill check to identify the liquid.</p><p></p><p>[sblock=Oil, DC 5]The vial contains two doses of black lotus oil. Drinking the oil increases the durability of a person but after an hour causes painful cramps. [sblock=Mechanics]+1d10 hp for 1 hour. Hp fade after that hour and character must make a DC 20 Fort check or take 1d4 hp of damage.[/sblock][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 6320942, member: 40413"] Cursory examination of the steel vial and its contents reveal that the liquid is oily and bears a heavy, rich floral scent that evokes tropical gardens. The liquid is too thick to be perfume... [sblock=OOC]Use of the cleric or wizard spell [i]detect magic[/i] can, with a high enough roll, identify magical qualities of objects. Any character (roll d10), particularly one with a plant-based occupation (roll d20) can make a skill check to identify the liquid. [sblock=Oil, DC 5]The vial contains two doses of black lotus oil. Drinking the oil increases the durability of a person but after an hour causes painful cramps. [sblock=Mechanics]+1d10 hp for 1 hour. Hp fade after that hour and character must make a DC 20 Fort check or take 1d4 hp of damage.[/sblock][/sblock][/sblock] [/QUOTE]
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