Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Saiyans and Tyranids
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="da chicken" data-source="post: 364687" data-attributes="member: 5634"><p>Shouldn't there be a rule that if you have Saiyans in your D20 game that combat rounds take 10 minutes instead of 6 seconds?</p><p></p><p>How about some severe punishment for anything but 1v1 combat?</p><p></p><p>PCs can detect the hit die of any creature at 500 feet per hit die. You can voluntarily suppress your hit die as low as you want by giving yourself temporary negative levels, but it takes a standard action screaming to remove each negative level (i.e., powering up).</p><p></p><p>PCs have five classes: Monk, Psionic Warrior (Biofeedback!!!), Psion, Fighter, Sorcerer. NPCs can be Druids, Wizards and Adepts. Very nearly everyone should have 50+ class levels by DBZ time.</p><p></p><p>Only three alignments: Lawful, neutral, chaotic. Good and evil only make sense for Vegeta (LE --> LN --> LG --> LE --> LG).</p><p></p><p>PCs can train themselves, overcoming one encounter of CR = level - 7 each day. Increasing factors like gravity or weight can greatly increase the CR.</p><p></p><p>Use spells (<em>divine power, righteous might, haste, bull's strength</em>) or templates (celestial, half-celestial, paragon, etc.) to represent power levels.</p><p></p><p>Fusion creates a new PC with levels equal to twice the level of the lowest level PC involved.</p><p></p><p>Cell is a Balor (death throws) Monk/Psionic Warrior vampire, who eventually gets the paragon template.</p><p>Buu is definately a paragon psudonatural (ELH) sentient ooze of some kind. He becomes half-fiend after transforming into evil buu.</p><p></p><p>All energy effects are [Force] effects instead.</p><p>Rapid Fire: <em>magic missle</em>, 1/level/round</p><p>Destruct-o-disk: <em>disintegrate</em>, no save (if it hits). SR ok.</p><p>Generic energy blast: <em>fireball</em>, no dice limit.</p><p>Generic energy wave: <em>lightning bolt</em>, no dice limit.</p><p>Kamehameha: <em>lightning bolt</em> or <em>fireball</em>, x4 damage dice, no dice limit.</p><p>Spirit bomb: <em>Fireball</em>, 1d6/level/round charging, no dice limit, no charging limit.</p><p>Sensu bean: potion of <em>heal</em>.</p><p>Multiform: schism</p><p>Instant Transmission: <em>teleport without error</em> but allows planar travel</p><p></p><p>Instead of PP or spell levels, use hit points to cast spells. Actually, wound points/vitality points makes a lot of sense for this game.</p></blockquote><p></p>
[QUOTE="da chicken, post: 364687, member: 5634"] Shouldn't there be a rule that if you have Saiyans in your D20 game that combat rounds take 10 minutes instead of 6 seconds? How about some severe punishment for anything but 1v1 combat? PCs can detect the hit die of any creature at 500 feet per hit die. You can voluntarily suppress your hit die as low as you want by giving yourself temporary negative levels, but it takes a standard action screaming to remove each negative level (i.e., powering up). PCs have five classes: Monk, Psionic Warrior (Biofeedback!!!), Psion, Fighter, Sorcerer. NPCs can be Druids, Wizards and Adepts. Very nearly everyone should have 50+ class levels by DBZ time. Only three alignments: Lawful, neutral, chaotic. Good and evil only make sense for Vegeta (LE --> LN --> LG --> LE --> LG). PCs can train themselves, overcoming one encounter of CR = level - 7 each day. Increasing factors like gravity or weight can greatly increase the CR. Use spells ([i]divine power, righteous might, haste, bull's strength[/i]) or templates (celestial, half-celestial, paragon, etc.) to represent power levels. Fusion creates a new PC with levels equal to twice the level of the lowest level PC involved. Cell is a Balor (death throws) Monk/Psionic Warrior vampire, who eventually gets the paragon template. Buu is definately a paragon psudonatural (ELH) sentient ooze of some kind. He becomes half-fiend after transforming into evil buu. All energy effects are [Force] effects instead. Rapid Fire: [i]magic missle[/i], 1/level/round Destruct-o-disk: [i]disintegrate[/i], no save (if it hits). SR ok. Generic energy blast: [i]fireball[/i], no dice limit. Generic energy wave: [i]lightning bolt[/i], no dice limit. Kamehameha: [i]lightning bolt[/i] or [i]fireball[/i], x4 damage dice, no dice limit. Spirit bomb: [i]Fireball[/i], 1d6/level/round charging, no dice limit, no charging limit. Sensu bean: potion of [i]heal[/i]. Multiform: schism Instant Transmission: [i]teleport without error[/i] but allows planar travel Instead of PP or spell levels, use hit points to cast spells. Actually, wound points/vitality points makes a lot of sense for this game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Saiyans and Tyranids
Top