Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Salvage Operation IC Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 2997761" data-attributes="member: 2209"><p>"<span style="color: DarkOrange">AND NEVER COME BACK</span>!"</p><p></p><p>Bruce Selya headed up from below deck to see what all the commotion is about. Asking a chuckling sailor he is informed that the captain caught Luckstone with his daughter and threw him off the boat. Bruce frowned. Since he had left Greyhawk aboard the trading vessel the dwarf had been the brightest spot, his cheeful antics breaking through Bruce's concerns about starting anew in a new city after his falling out at the thieve's guild. Luckstone did not care about political alliances and backstabbing his way up the ladder of ambition. He was friendly and a refreshing change of companionship. </p><p></p><p>When Bruce heard the captain mutter about selling the dwarf's armor and magic potions as fair returns for the insult done to his family honor, the former burglar's mind was made up and he instantly dove into a plan. When none were looking he shimmied over the side of the vessel, scrabbled along the edge, and swung into the dwarf's cabin room through a porthole. Nobody was around and the olive skinned man worked quickly. Taking down the sail cloth hammock he flipped open the dwarf's sea chest and quickly pulled out the dwarven mail shirt and magical potions wrapping them securely in the makeshift sack which he secured to his belt.</p><p></p><p>The burglar then crawled back out the window and swung over to the portal of his own crew room and gathered his own gear, attaching the sack to the end of his quarterstaff. With all his own gear plus the dwarf's on his shoulder he then strode up to the deck, said his goodbyes to a few crew members and the still fuming captain, and strode off down the gang plank as the captain headed below intending to loot the dwarf's room.</p><p></p><p>Heading to the nearest tavern Bruce looked in and spotted the jovial dwarf at the bar. Striding in Bruce walks up beside him and swings his quarterstaff around to land the makeshift sack next to the dwarf with a clinking of mail links.</p><p></p><p>"<strong>Kerwick, you can't leave good dwarven goods like these just lying around. They can be fenced for a good sight of money I'm told. Here let me join you for a flagon</strong>."</p></blockquote><p></p>
[QUOTE="Voadam, post: 2997761, member: 2209"] "[COLOR=DarkOrange]AND NEVER COME BACK[/COLOR]!" Bruce Selya headed up from below deck to see what all the commotion is about. Asking a chuckling sailor he is informed that the captain caught Luckstone with his daughter and threw him off the boat. Bruce frowned. Since he had left Greyhawk aboard the trading vessel the dwarf had been the brightest spot, his cheeful antics breaking through Bruce's concerns about starting anew in a new city after his falling out at the thieve's guild. Luckstone did not care about political alliances and backstabbing his way up the ladder of ambition. He was friendly and a refreshing change of companionship. When Bruce heard the captain mutter about selling the dwarf's armor and magic potions as fair returns for the insult done to his family honor, the former burglar's mind was made up and he instantly dove into a plan. When none were looking he shimmied over the side of the vessel, scrabbled along the edge, and swung into the dwarf's cabin room through a porthole. Nobody was around and the olive skinned man worked quickly. Taking down the sail cloth hammock he flipped open the dwarf's sea chest and quickly pulled out the dwarven mail shirt and magical potions wrapping them securely in the makeshift sack which he secured to his belt. The burglar then crawled back out the window and swung over to the portal of his own crew room and gathered his own gear, attaching the sack to the end of his quarterstaff. With all his own gear plus the dwarf's on his shoulder he then strode up to the deck, said his goodbyes to a few crew members and the still fuming captain, and strode off down the gang plank as the captain headed below intending to loot the dwarf's room. Heading to the nearest tavern Bruce looked in and spotted the jovial dwarf at the bar. Striding in Bruce walks up beside him and swings his quarterstaff around to land the makeshift sack next to the dwarf with a clinking of mail links. "[B]Kerwick, you can't leave good dwarven goods like these just lying around. They can be fenced for a good sight of money I'm told. Here let me join you for a flagon[/B]." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Salvage Operation IC Thread
Top