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Salvageable Innovations from 4e for Nonenthusiasts
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<blockquote data-quote="Greg K" data-source="post: 5595246" data-attributes="member: 5038"><p>If I were to do a renovation, it would look more like Savage Worlds or True20 and add in a lot of IP (the demons, devils, mind flayers, etc.). Barring that, I would go back to 3e and incorporate the following aspects that I like about 4e</p><p></p><p>1. Removal of level drain</p><p>2. Removal of 3e XP costs</p><p>3. Elf/Eladrin split</p><p>4. Removing most non-biological aspects of race and making them feats</p><p>5. Armor, Weapon and save bonuses from class only apply to level 1 characters and are not gained by multiclassing at heroic tier.</p><p>6. Toning down the spellcasters</p><p>7. Single save progression</p><p>8. Second Wind. However, I would prefer an approach like True20/Mutants and Masterminds where it is triggered by a hero point like mechanic</p><p>9. Martial types get more cool things to do, but I would prefer a Book of Iron Might approach.</p><p>10. Death and Dying (prefer 3e Unearthed Arcana approach)</p><p>11. Disease Track</p><p>12. Rangers as non-spellcasters by default rather than an option in a supplement. </p><p>13. Sample builds for the classes</p></blockquote><p></p>
[QUOTE="Greg K, post: 5595246, member: 5038"] If I were to do a renovation, it would look more like Savage Worlds or True20 and add in a lot of IP (the demons, devils, mind flayers, etc.). Barring that, I would go back to 3e and incorporate the following aspects that I like about 4e 1. Removal of level drain 2. Removal of 3e XP costs 3. Elf/Eladrin split 4. Removing most non-biological aspects of race and making them feats 5. Armor, Weapon and save bonuses from class only apply to level 1 characters and are not gained by multiclassing at heroic tier. 6. Toning down the spellcasters 7. Single save progression 8. Second Wind. However, I would prefer an approach like True20/Mutants and Masterminds where it is triggered by a hero point like mechanic 9. Martial types get more cool things to do, but I would prefer a Book of Iron Might approach. 10. Death and Dying (prefer 3e Unearthed Arcana approach) 11. Disease Track 12. Rangers as non-spellcasters by default rather than an option in a supplement. 13. Sample builds for the classes [/QUOTE]
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