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Salvageable Innovations from 4e for Nonenthusiasts
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<blockquote data-quote="Raven Crowking" data-source="post: 5598125" data-attributes="member: 18280"><p>I agree; although I wonder how well those rules actually do this.</p><p></p><p>[blather]You can assume that those orcs are 1 HD creatures, and give fighters extra attacks based on their level (as 1e does), or you can make them minions (as 4e does), but I am not certain that either option is necessarily best.</p><p></p><p>Orcs are certainly less dangerous (in terms of their attacks), when their chances of hitting are tied directly to their single Hit Die, ala 1e. OTOH, that 1 HD gives them some chance to survive single attacks, including some area effects.</p><p></p><p>I once ran a battle in 3e where the PCs defended a ruined rath (ringfort) they had camped in from an army of goblins. The group averaged 3rd level, but, by using good tactics and choke points, they were able to hold off wave after wave of goblins until near dawn, when the creatures fled. This worked very similarly to the source material, and didn't require minion rules. OTOH, a goblin is very close to a minion anyway.[/blather]</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5598125, member: 18280"] I agree; although I wonder how well those rules actually do this. [blather]You can assume that those orcs are 1 HD creatures, and give fighters extra attacks based on their level (as 1e does), or you can make them minions (as 4e does), but I am not certain that either option is necessarily best. Orcs are certainly less dangerous (in terms of their attacks), when their chances of hitting are tied directly to their single Hit Die, ala 1e. OTOH, that 1 HD gives them some chance to survive single attacks, including some area effects. I once ran a battle in 3e where the PCs defended a ruined rath (ringfort) they had camped in from an army of goblins. The group averaged 3rd level, but, by using good tactics and choke points, they were able to hold off wave after wave of goblins until near dawn, when the creatures fled. This worked very similarly to the source material, and didn't require minion rules. OTOH, a goblin is very close to a minion anyway.[/blather] [/QUOTE]
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