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General Tabletop Discussion
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Same As It Ever Was: Define the Players of RPGs, then Define the Theory of RPGs
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<blockquote data-quote="Aldarc" data-source="post: 8460482" data-attributes="member: 5142"><p>It's not just the issue of forums; fandoms tend to generate certain tribalistic behaviors that are resistant and hypersensitive to <em>coaching </em>as well as<em> criticism/analysis. </em>Even criticizing something like the Marvel movies risks setting off land mines and a pack of attack dogs foaming-at-the-mouth on any perceived slight made against them, often with accusations of snobbery, elitism, and other mean-spirited ad hominems. </p><p></p><p>The reality is that not everyone wants to be <em>coached </em>in theory or criticism<em>.</em> Many people simply want their particular fandom praised and validated. </p><p></p><p></p><p>Typologies are useful when it comes to recommendations: e.g., "If you like Y-type board games like A, B, C, then you may want to look into games D, C, and E."</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8460482, member: 5142"] It's not just the issue of forums; fandoms tend to generate certain tribalistic behaviors that are resistant and hypersensitive to [I]coaching [/I]as well as[I] criticism/analysis. [/I]Even criticizing something like the Marvel movies risks setting off land mines and a pack of attack dogs foaming-at-the-mouth on any perceived slight made against them, often with accusations of snobbery, elitism, and other mean-spirited ad hominems. The reality is that not everyone wants to be [I]coached [/I]in theory or criticism[I].[/I] Many people simply want their particular fandom praised and validated. Typologies are useful when it comes to recommendations: e.g., "If you like Y-type board games like A, B, C, then you may want to look into games D, C, and E." [/QUOTE]
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Same As It Ever Was: Define the Players of RPGs, then Define the Theory of RPGs
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