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<blockquote data-quote="Howling Coyote" data-source="post: 166211" data-attributes="member: 1572"><p>I have been playing in an all paladins’ game since last summer, and it's a blast. Our GM is a pure master at manipulating our group, and I just can't wait out to see how's the campaign going to end.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p>We all have been given a glimpse of our future, and we know what's probably going to happen to us, if we play our cards right. It's just nerve wrecking to see yourself as a military leader in a battle that determines the future of the world, or worse as a emperor, or a master of the universe.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p>For gods sake, we are just measly youngsters who have just reached their paladinhood, and for some strange reasons we have been given some strange (and powerful) abilities. </p><p>One of us is practically immune to physical and magical damage when he dons his armor, and he fights like a master. </p><p>Our paladin/wizard has the memories of hundreds of wizards who have been dead for over thousand years, and he has so much power that he probably could easily disintegrate the nations capital (big), if only he could learn enough control of his powers. </p><p>My paladin/monk seems to have strange control over wood, and power to regenerate. </p><p>But what worries me the most is the fourth players paladin, who hasn't manifested any strange powers yet.</p></blockquote><p></p>
[QUOTE="Howling Coyote, post: 166211, member: 1572"] I have been playing in an all paladins’ game since last summer, and it's a blast. Our GM is a pure master at manipulating our group, and I just can't wait out to see how's the campaign going to end.:D We all have been given a glimpse of our future, and we know what's probably going to happen to us, if we play our cards right. It's just nerve wrecking to see yourself as a military leader in a battle that determines the future of the world, or worse as a emperor, or a master of the universe.:eek: For gods sake, we are just measly youngsters who have just reached their paladinhood, and for some strange reasons we have been given some strange (and powerful) abilities. One of us is practically immune to physical and magical damage when he dons his armor, and he fights like a master. Our paladin/wizard has the memories of hundreds of wizards who have been dead for over thousand years, and he has so much power that he probably could easily disintegrate the nations capital (big), if only he could learn enough control of his powers. My paladin/monk seems to have strange control over wood, and power to regenerate. But what worries me the most is the fourth players paladin, who hasn't manifested any strange powers yet. [/QUOTE]
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