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Same rules or different Rules (PC vs NPC)
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<blockquote data-quote="Ahnehnois" data-source="post: 5773544" data-attributes="member: 17106"><p>You don't. You and your friends can create a living world without any rules whatsoever.</p><p></p><p>If you're playing D&D, you've adopted the conceit that a living creature is defined by certain attributes that can be represented in numerical form. Working within that conceit, every living creature should in theory have those stats.</p><p></p><p>If you as the DM want to cut corners or eliminate stats entirely, that's your prerogative. I do that often enough. However, it is very important that full statistics exist and are readily accessible for DMs who choose to use them.</p><p></p><p>It's also very important from a player's perspective to feel like their character is part of the world, and thus important for the mechanics to reflect that. The only thing that separates a PC from an NPC is who is playing the character. Again, if you want to decide that your PCs are special and have access to special things, that's perfectly fine, but it shouldn't be how the game is built.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5773544, member: 17106"] You don't. You and your friends can create a living world without any rules whatsoever. If you're playing D&D, you've adopted the conceit that a living creature is defined by certain attributes that can be represented in numerical form. Working within that conceit, every living creature should in theory have those stats. If you as the DM want to cut corners or eliminate stats entirely, that's your prerogative. I do that often enough. However, it is very important that full statistics exist and are readily accessible for DMs who choose to use them. It's also very important from a player's perspective to feel like their character is part of the world, and thus important for the mechanics to reflect that. The only thing that separates a PC from an NPC is who is playing the character. Again, if you want to decide that your PCs are special and have access to special things, that's perfectly fine, but it shouldn't be how the game is built. [/QUOTE]
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