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<blockquote data-quote="LostSoul" data-source="post: 5773619" data-attributes="member: 386"><p>Thanks for the reply, Bryon.</p><p></p><p>Let me stat up the demon lord as I would do now in my 4E hack. The point of this exercise is to see if the demon lord is good enough on the level of art, creation, and story-telling. (Is model a better word for creation?) I believe that it will fail on at least one of these criteria! Perhaps by going through this you can see a way to hit a good compromise position.</p><p></p><p>1. Let me set his level; as a demon lord, 27. As a Solo, too.</p><p>2. Defences are going to be normal for that level, since he's a demon lord and has no obvious flaws. Maybe a bit lower Ref, higher will. AC 41, Fort 39, Ref 37, Will 41.</p><p>3. For HP I'll need to look on my Combat Cheat Sheet. (It actually doesn't go up to level 27 since I don't deal with that.) So Hits are 107. Solo = 535.</p><p>4. For damage I need to do the same; it'll be 28(36) / 18(27) Hits. (Crits)</p><p></p><p></p><p></p><p>minor Axe: melee or rng 5/10, atk +32 vs AC, hit: 28 hits dmg (crit 42).</p><p>minor Sword: atk +32 vs AC, hit: 28 hits dmg (crit 27).</p><p>standard Ray of Killing: rng 20, atk +30 vs Ref, hit: the target is killed.</p><p></p><p></p><p></p><p>standard Lightning Bolt: a line from the axe 50' long, targets everyone in the line, must have axe in hand, atk +30 vs Ref, hit: 18 hits lightning dmg (crit 27).</p><p>Let's update that sword:</p><p>hit: 28 hits dmg (crit 27)<em>, and if the target is a gnome it is killed.</em></p><p></p><p></p><p></p><p>The demon lord has the following skills:</p><p>Lore of Gods: He knows more about the history of the gods than any mortal.</p><p>Wish: The demon lord can grant a wish, but requires a purple diamond.</p><p></p><p>And more attacks:</p><p>standard Turtle Form: rng 20, atk +30 vs Fort, hit: target is turned into a turtle (no save).</p><p>minor Love's Betrayal: atk +30 vs Ref, hit: the demon lord knows the exact location of the target's most beloved.</p><p></p><p>I'd probably give him some other abilities to make him a true solo monster; wreathed in flames, perhaps (8 hits fire if you approach him) and some kind way to get rid of conditions.</p><p></p><p>Here's an NPC I made last night:</p><p></p><p>[sblock]Deja is a tiefling warlock who has forged a Pact with Mammon. (Level 5 controller) She has the skills Infernal Heritage, which allows her to draw on Mammon's ability to tempt others with greed, lust, and avarice, but reveals itself in a tell - her hands are covered in red scales; Unnatural Means, where she gorges herself, then vomits in order to maintain utter physical perfection; Tongue of the Devil; and Civilized, as she came from the last remaining city of men. </p><p>Her Pact Obligation is ritual sex.</p><p>Her powers are as follows: </p><p>hellish rebuke, +8 vs Ref, rng 5, 6(7) hits fire dmg and 6 more if she's hurt before the end of her next turn; </p><p>devilish slap, +10 vs AC, must take off her gloves, 1(2) hits plus 5 fire dmg and the target is compelled to grab Deja</p><p>encounter hot-blooded, anyone who comes within 5' of Deja takes 6 hits fire dmg</p><p>daily lust-filled glare, +8 vs Will, close burst 5, 5(7) hits psychic dmg and the target is convinced he must possess Deja for his own (save ends); on the first failed save Deja can bring back the effect at any time with a glance (minor)</p><p></p><p>edit: It should be noted that, in order to get her lust-filled glare back, she has to fulfil her Pact Obligation - engage in ritual sex.</p><p></p><p>I don't need to worry about Hits, since they're on my "Cheat Sheet"; Defences are easy to calculate, I don't need to write them down anywhere. Though in her case, since she's naked, I'd give her a low AC - maybe 16.[/sblock]</p><p></p><p>Now I know that you're losing the ability to tinker around with various feats, skill ranks, and things like that (which is what I think you mean by "creation"), but do those NPCs meet your standards for art and story-telling? </p><p></p><p>If that's the case, I see what you're missing, and I don't know if you (Bryon) could get a better system than what you have now. </p><p></p><p>I have a feeling that you might be able to do both if you keep the numbers and modifiers small. If you're looking at an AC range of 8-22 for 90% of monsters, and PC math that works for that (say, Fighters are the only ones who gain bonuses to hit), then it might be easy to do both. Not sure about that, though. Any thoughts?</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5773619, member: 386"] Thanks for the reply, Bryon. Let me stat up the demon lord as I would do now in my 4E hack. The point of this exercise is to see if the demon lord is good enough on the level of art, creation, and story-telling. (Is model a better word for creation?) I believe that it will fail on at least one of these criteria! Perhaps by going through this you can see a way to hit a good compromise position. 1. Let me set his level; as a demon lord, 27. As a Solo, too. 2. Defences are going to be normal for that level, since he's a demon lord and has no obvious flaws. Maybe a bit lower Ref, higher will. AC 41, Fort 39, Ref 37, Will 41. 3. For HP I'll need to look on my Combat Cheat Sheet. (It actually doesn't go up to level 27 since I don't deal with that.) So Hits are 107. Solo = 535. 4. For damage I need to do the same; it'll be 28(36) / 18(27) Hits. (Crits) minor Axe: melee or rng 5/10, atk +32 vs AC, hit: 28 hits dmg (crit 42). minor Sword: atk +32 vs AC, hit: 28 hits dmg (crit 27). standard Ray of Killing: rng 20, atk +30 vs Ref, hit: the target is killed. standard Lightning Bolt: a line from the axe 50' long, targets everyone in the line, must have axe in hand, atk +30 vs Ref, hit: 18 hits lightning dmg (crit 27). Let's update that sword: hit: 28 hits dmg (crit 27)[i], and if the target is a gnome it is killed.[/i] The demon lord has the following skills: Lore of Gods: He knows more about the history of the gods than any mortal. Wish: The demon lord can grant a wish, but requires a purple diamond. And more attacks: standard Turtle Form: rng 20, atk +30 vs Fort, hit: target is turned into a turtle (no save). minor Love's Betrayal: atk +30 vs Ref, hit: the demon lord knows the exact location of the target's most beloved. I'd probably give him some other abilities to make him a true solo monster; wreathed in flames, perhaps (8 hits fire if you approach him) and some kind way to get rid of conditions. Here's an NPC I made last night: [sblock]Deja is a tiefling warlock who has forged a Pact with Mammon. (Level 5 controller) She has the skills Infernal Heritage, which allows her to draw on Mammon's ability to tempt others with greed, lust, and avarice, but reveals itself in a tell - her hands are covered in red scales; Unnatural Means, where she gorges herself, then vomits in order to maintain utter physical perfection; Tongue of the Devil; and Civilized, as she came from the last remaining city of men. Her Pact Obligation is ritual sex. Her powers are as follows: hellish rebuke, +8 vs Ref, rng 5, 6(7) hits fire dmg and 6 more if she's hurt before the end of her next turn; devilish slap, +10 vs AC, must take off her gloves, 1(2) hits plus 5 fire dmg and the target is compelled to grab Deja encounter hot-blooded, anyone who comes within 5' of Deja takes 6 hits fire dmg daily lust-filled glare, +8 vs Will, close burst 5, 5(7) hits psychic dmg and the target is convinced he must possess Deja for his own (save ends); on the first failed save Deja can bring back the effect at any time with a glance (minor) edit: It should be noted that, in order to get her lust-filled glare back, she has to fulfil her Pact Obligation - engage in ritual sex. I don't need to worry about Hits, since they're on my "Cheat Sheet"; Defences are easy to calculate, I don't need to write them down anywhere. Though in her case, since she's naked, I'd give her a low AC - maybe 16.[/sblock] Now I know that you're losing the ability to tinker around with various feats, skill ranks, and things like that (which is what I think you mean by "creation"), but do those NPCs meet your standards for art and story-telling? If that's the case, I see what you're missing, and I don't know if you (Bryon) could get a better system than what you have now. I have a feeling that you might be able to do both if you keep the numbers and modifiers small. If you're looking at an AC range of 8-22 for 90% of monsters, and PC math that works for that (say, Fighters are the only ones who gain bonuses to hit), then it might be easy to do both. Not sure about that, though. Any thoughts? [/QUOTE]
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