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Sammael's 3.75: Skills
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<blockquote data-quote="Sammael" data-source="post: 5012680" data-attributes="member: 4475"><p>Don't forget the base bonus. It adds 1/2 your level to ALL skills. Thus, you can have effectively a full BAB in Melee and 1/2 BAB in Marksmanship, for example. </p><p></p><p>Base bonus adds to AC as well, and I have a Swashbuckler fighting style for the fighter class (each fighter gains a style at 1st </p><p>class level; "attribute" below is actually "ability modifier" in the usual 3.x sense):</p><p></p><p><strong>Swashbuckler</strong></p><p>Your wit is your weapon and you tend to dazzle your opponents with acrobatic maneuvers.</p><p><strong>Skill Expertise:</strong> Melee </p><p><strong>Benefits:</strong> You receive Skill Affinity (Acrobatics) as a bonus feat. As long as you are conscious and not wearing medium or heavy armor, you receive a bonus to AC equal to your Intelligence attribute (minimum +2). This bonus improves by 2 at 10th level, and by 2 at 20th level.</p><p></p><p>So, basically, with a decent Dex and Int (+3 each), you could wear studded leather at 1st level (no chain shirts... ever) and have an AC bonus of 10+3 (armor) +3 (Dex) +3 (Int) = 19, which is pretty good.</p><p></p><p>EDIT: I may change the swashbuckler bonus granularity to +1 every 5th level rather than +2 every 10th.</p></blockquote><p></p>
[QUOTE="Sammael, post: 5012680, member: 4475"] Don't forget the base bonus. It adds 1/2 your level to ALL skills. Thus, you can have effectively a full BAB in Melee and 1/2 BAB in Marksmanship, for example. Base bonus adds to AC as well, and I have a Swashbuckler fighting style for the fighter class (each fighter gains a style at 1st class level; "attribute" below is actually "ability modifier" in the usual 3.x sense): [B]Swashbuckler[/B] Your wit is your weapon and you tend to dazzle your opponents with acrobatic maneuvers. [B]Skill Expertise:[/B] Melee [B]Benefits:[/B] You receive Skill Affinity (Acrobatics) as a bonus feat. As long as you are conscious and not wearing medium or heavy armor, you receive a bonus to AC equal to your Intelligence attribute (minimum +2). This bonus improves by 2 at 10th level, and by 2 at 20th level. So, basically, with a decent Dex and Int (+3 each), you could wear studded leather at 1st level (no chain shirts... ever) and have an AC bonus of 10+3 (armor) +3 (Dex) +3 (Int) = 19, which is pretty good. EDIT: I may change the swashbuckler bonus granularity to +1 every 5th level rather than +2 every 10th. [/QUOTE]
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Sammael's 3.75: Skills
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