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Sammael's Rebirth NPC Collection
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<blockquote data-quote="Sammael" data-source="post: 1985427" data-attributes="member: 4475"><p><strong>Briareus Redscar</strong></p><p>Male Half-orc Ranger 6/Bard 2/Harper Agent 4</p><p>Medium Humanoid (Human, Orc)</p><p><strong>Hit Dice:</strong> 6d8+18 plus 2d6+6 plus 4d6+24 plus 12 (123 hp)</p><p><strong>Initiative:</strong> +6 </p><p><strong>Speed:</strong> 30 ft. (run x5)</p><p><strong>Armor Class:</strong> 17 (+5 armor, +2 Dex) </p><p><strong>Base Attack/Grapple:</strong> +10/+14</p><p><strong>Attack: </strong>Greataxe +16 melee (1d12+7, 19-20/x3); or spear +13 ranged (1d8+4, x3)</p><p><strong>Full Attack:</strong> Greataxe +16/+11 melee; or spear +13/+8 ranged</p><p><strong>Special Qualities:</strong> Bardic music (countersong, fascinate, inspire courage), darkvision 60 ft., favored enemy (Zhentarim +2), favored terrain (forest +2), Harper knowledge +8, immunity to <em>detect aura</em> and <em>detect thoughts</em>, jack of all trades, low-light vision, <em>speak with animals</em> 3/day, Tymora’s smile (+2 to one save 1/day), wild empathy +10</p><p><strong>Bard Spells (5/4/2, CL 5):</strong> <strong>0-level</strong> – <em>detect magic, mage hand, mending, message, prestidigitation, read magic</em>; <strong>1st level</strong> – <em>comprehend languages, cure light wounds, feather fall, unseen servant</em>; <strong>2nd level</strong> – <em>fox’s cunning, misdirection, rage</em></p><p><strong>Ranger Spells (CL 3):</strong> 1st level – <em>longstrider, pass without trace</em></p><p><strong>Abilities:</strong> Str 16 (18), Dex 12 (14), Con 16, Int 14, Wis 12, Cha 14</p><p><strong>Saving Throws:</strong> Fort +9 (+11 vs. poison, disease), Ref +11, Will +10 (+12 vs. compulsions, fear); +3 vs. glyphs, runes, and symbols </p><p><strong>Skills:</strong> Bluff +10, Climb +10, Concentration +6, Decipher Script +8, Diplomacy +14, Gather Information +10, Handle Animal +7, Intimidate +12, Jump +10, Knowledge (geography) +7, Knowledge (local, the North) +9, Knowledge (nature) +8, Listen +8, Perform (sing) +6, Ride +5, Sense Motive +7, Sneak +9, Spellcraft +8, Spot +8, Survival +16 (+18 to avoid hazards or getting lost), Swim +10, Tumble +4</p><p><strong>Languages: </strong>Common, Dwarven, Giant, Illuskan, Orc</p><p><strong>Feats:</strong> Alertness (B), Endurance (B), Improved Initiative, Improved Toughness, Negotiator, Run (B), Skill Focus (Bluff) (B), Swift and Silent, Track (B), Weapon Focus (axes)</p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Region:</strong> The North</p><p><strong>Deity:</strong> Mielikki, Tymora</p><p><strong>Equipment:</strong> <em>belt of Strength +2 </em>(4,000 gp), <em>gloves of Dexterity +2</em> (4,000 gp), <em>harper pin</em> (8,000 gp), <em>+1 keen greataxe</em> (8,300 gp), <em>+2 studded leather </em>(4,150 gp), <em>travel cloak</em> (1,200 gp), 5 masterwork spears</p></blockquote><p></p>
[QUOTE="Sammael, post: 1985427, member: 4475"] [b]Briareus Redscar[/b] Male Half-orc Ranger 6/Bard 2/Harper Agent 4 Medium Humanoid (Human, Orc) [b]Hit Dice:[/b] 6d8+18 plus 2d6+6 plus 4d6+24 plus 12 (123 hp) [b]Initiative:[/b] +6 [b]Speed:[/b] 30 ft. (run x5) [b]Armor Class:[/b] 17 (+5 armor, +2 Dex) [b]Base Attack/Grapple:[/b] +10/+14 [b]Attack: [/b]Greataxe +16 melee (1d12+7, 19-20/x3); or spear +13 ranged (1d8+4, x3) [b]Full Attack:[/b] Greataxe +16/+11 melee; or spear +13/+8 ranged [b]Special Qualities:[/b] Bardic music (countersong, fascinate, inspire courage), darkvision 60 ft., favored enemy (Zhentarim +2), favored terrain (forest +2), Harper knowledge +8, immunity to [i]detect aura[/i] and [i]detect thoughts[/i], jack of all trades, low-light vision, [i]speak with animals[/i] 3/day, Tymora’s smile (+2 to one save 1/day), wild empathy +10 [b]Bard Spells (5/4/2, CL 5):[/b] [b]0-level[/b] – [i]detect magic, mage hand, mending, message, prestidigitation, read magic[/i]; [b]1st level[/b] – [i]comprehend languages, cure light wounds, feather fall, unseen servant[/i]; [b]2nd level[/b] – [i]fox’s cunning, misdirection, rage[/i] [b]Ranger Spells (CL 3):[/b] 1st level – [i]longstrider, pass without trace[/i] [b]Abilities:[/b] Str 16 (18), Dex 12 (14), Con 16, Int 14, Wis 12, Cha 14 [b]Saving Throws:[/b] Fort +9 (+11 vs. poison, disease), Ref +11, Will +10 (+12 vs. compulsions, fear); +3 vs. glyphs, runes, and symbols [b]Skills:[/b] Bluff +10, Climb +10, Concentration +6, Decipher Script +8, Diplomacy +14, Gather Information +10, Handle Animal +7, Intimidate +12, Jump +10, Knowledge (geography) +7, Knowledge (local, the North) +9, Knowledge (nature) +8, Listen +8, Perform (sing) +6, Ride +5, Sense Motive +7, Sneak +9, Spellcraft +8, Spot +8, Survival +16 (+18 to avoid hazards or getting lost), Swim +10, Tumble +4 [b]Languages: [/b]Common, Dwarven, Giant, Illuskan, Orc [b]Feats:[/b] Alertness (B), Endurance (B), Improved Initiative, Improved Toughness, Negotiator, Run (B), Skill Focus (Bluff) (B), Swift and Silent, Track (B), Weapon Focus (axes) [b]Alignment:[/b] Chaotic Good [b]Region:[/b] The North [b]Deity:[/b] Mielikki, Tymora [b]Equipment:[/b] [i]belt of Strength +2 [/i](4,000 gp), [i]gloves of Dexterity +2[/i] (4,000 gp), [i]harper pin[/i] (8,000 gp), [i]+1 keen greataxe[/i] (8,300 gp), [i]+2 studded leather [/i](4,150 gp), [i]travel cloak[/i] (1,200 gp), 5 masterwork spears [/QUOTE]
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