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Sample adventure to test 5E in high level (15th) play. Any takers?
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<blockquote data-quote="Flamestrike" data-source="post: 8312532" data-attributes="member: 6788736"><p>No, you have not heard of him, and he accepts your handshake with a warm smile.</p><p></p><p></p><p><em>I know of the </em>only <em>way to break into the place. And the only way to leave.</em></p><p><em></em></p><p><em>Ordinarily to get to Carceri, all one would need is Plane Shift or similar magic. Unfortunately, with current disturbance surrounding the plane, such direct means of planar travel is impossible. However it would be possible to Plane Shift to the Astral Plane, and from there find an appropriate color pool to enter Carceri directly.</em></p><p><em></em></p><p><em>I have thus taken the liberty of arranging transportation for your party in the Astral Plane to such a color pool. A pirate by the name of Captain Grogbeard awaits you there. He captains an Astral Galleon by the name of Kyuss' Folly. All you need to do is to arrange transportation to the Astral Plane, meet up with Grogbeard, and then travel through the color pool. Such travel to the Astral should be a trivial task for a Sorcerer such as Galvich [USER=7019027]@Asisreo[/USER] I am sure. </em></p><p><em></em></p><p><em>Once there you will need to locate the Arcane Engine, and destroy the artifact.</em></p><p><em></em></p><p><em>Leaving the plane however will not be so easy. The plane is designed as a prison, and normal means of dimensional travel short of a wish or divine intervention simply do not work on Carceri. There is however one other means - the Boatman of the River of Blood Charon is an old friend of mine (he smiles, and his eyes light up with a hint of mischief) and... he owes me a favor.</em></p><p><em></em></p><p><em>Take my <strong>Caduceus </strong></em>(he offers you his golden rod).<em> It is a token of my favor and your ticket out of the plane. Whomever bears the rod and his companions will be allowed a one way ride out of Carceri via the River of Blood by Charon. Find the Boatman on the river, and he can take you to one of the other lower planes; from there your Sorcerer can Plane Shift you back home in the usual fashion.</em></p><p><em></em></p><p><em>As for any other aid you might encounter, I advise extreme caution. The plane is home to many beings of great evil, all who spend time on that accursed plane are eventually corrupted by its nature.</em></p><p></p><p></p><p></p><p><em>Here are the co-ordinates on the Astral plane where Captain Grogbeard and Kyusses Folly awaits. </em>(he hands them to you)<em>. Im sure you can arrange for travel to that Plane when your companions are ready to embark.</em></p><p></p><p></p><p></p><p><em>Sabotage or destroy it, yes. As to how you might do such a thing, I am not entirely sure.</em></p><p></p><p></p><p><em>Hopefully he is not present at the Arcane Engine. Such a foe could very well be beyond your groups powers to defeat.</em></p><p><em></em></p><p><em>As to the plane of Carceri, it has three major hurdles. Firstly it does not permit exit via normal means. My Caduceus however will permit you all exit from the plane when you locate Charon on the River of Blood. Secondly, it has a corrupting influence on those who visit the plane. Your party should not be there too long to risk exposure, but over days the Plane can twist the body and mind of those that linger there. Thirdly, the inhabitants are extremely hostile to all life, and most are evil beyond measure. Your fighting skills and cunning will be sorely tested.</em></p><p><em></em></p><p><em>Finally, it remains without saying, do not come into direct contact with the River of Blood. Such a thing would be very unwise.</em></p><p></p><p>Paladin, do you take the <strong>Cadeceus</strong>, and Sorcerer do you take the <strong>Astral Co-ordinates</strong>?</p><p></p><p>Also, any other questions?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8312532, member: 6788736"] No, you have not heard of him, and he accepts your handshake with a warm smile. [I]I know of the [/I]only [I]way to break into the place. And the only way to leave. Ordinarily to get to Carceri, all one would need is Plane Shift or similar magic. Unfortunately, with current disturbance surrounding the plane, such direct means of planar travel is impossible. However it would be possible to Plane Shift to the Astral Plane, and from there find an appropriate color pool to enter Carceri directly. I have thus taken the liberty of arranging transportation for your party in the Astral Plane to such a color pool. A pirate by the name of Captain Grogbeard awaits you there. He captains an Astral Galleon by the name of Kyuss' Folly. All you need to do is to arrange transportation to the Astral Plane, meet up with Grogbeard, and then travel through the color pool. Such travel to the Astral should be a trivial task for a Sorcerer such as Galvich [USER=7019027]@Asisreo[/USER] I am sure. Once there you will need to locate the Arcane Engine, and destroy the artifact. Leaving the plane however will not be so easy. The plane is designed as a prison, and normal means of dimensional travel short of a wish or divine intervention simply do not work on Carceri. There is however one other means - the Boatman of the River of Blood Charon is an old friend of mine (he smiles, and his eyes light up with a hint of mischief) and... he owes me a favor. Take my [B]Caduceus [/B][/I](he offers you his golden rod).[I] It is a token of my favor and your ticket out of the plane. Whomever bears the rod and his companions will be allowed a one way ride out of Carceri via the River of Blood by Charon. Find the Boatman on the river, and he can take you to one of the other lower planes; from there your Sorcerer can Plane Shift you back home in the usual fashion. As for any other aid you might encounter, I advise extreme caution. The plane is home to many beings of great evil, all who spend time on that accursed plane are eventually corrupted by its nature.[/I] [I]Here are the co-ordinates on the Astral plane where Captain Grogbeard and Kyusses Folly awaits. [/I](he hands them to you)[I]. Im sure you can arrange for travel to that Plane when your companions are ready to embark.[/I] [I]Sabotage or destroy it, yes. As to how you might do such a thing, I am not entirely sure.[/I] [I]Hopefully he is not present at the Arcane Engine. Such a foe could very well be beyond your groups powers to defeat. As to the plane of Carceri, it has three major hurdles. Firstly it does not permit exit via normal means. My Caduceus however will permit you all exit from the plane when you locate Charon on the River of Blood. Secondly, it has a corrupting influence on those who visit the plane. Your party should not be there too long to risk exposure, but over days the Plane can twist the body and mind of those that linger there. Thirdly, the inhabitants are extremely hostile to all life, and most are evil beyond measure. Your fighting skills and cunning will be sorely tested. Finally, it remains without saying, do not come into direct contact with the River of Blood. Such a thing would be very unwise.[/I] Paladin, do you take the [B]Cadeceus[/B], and Sorcerer do you take the [B]Astral Co-ordinates[/B]? Also, any other questions? [/QUOTE]
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Sample adventure to test 5E in high level (15th) play. Any takers?
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