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<blockquote data-quote="Umbra" data-source="post: 2642319" data-attributes="member: 17086"><p>Thank you, Starglim.</p><p></p><p>I developed an adventure where the party was tracking down the lair of a very powerful dwarven sorceror who went missing decades ago.</p><p></p><p>While I was going over possible spells the dwarf would know, especially any that would help in creating and protecting his lair, I realised that non-adventuring sorcerors would almost have to become specialists of one sort or another. This led to a list of possible sorceror professions.</p><p></p><p>As a sorceror's powers develop organically, I believe the interests and values of the sorceror would be a powerful influence on what spells would manifest. In the sample, Dellie's background 'chooses' her spells to some extent. (Or, as happened in my creation process, the spells I selected for a courier helped create her background.)</p><p></p><p>Ronin Arts <em>Dozen</em> pdf's inspired the <em>Cast of Thousands</em> idea.</p></blockquote><p></p>
[QUOTE="Umbra, post: 2642319, member: 17086"] Thank you, Starglim. I developed an adventure where the party was tracking down the lair of a very powerful dwarven sorceror who went missing decades ago. While I was going over possible spells the dwarf would know, especially any that would help in creating and protecting his lair, I realised that non-adventuring sorcerors would almost have to become specialists of one sort or another. This led to a list of possible sorceror professions. As a sorceror's powers develop organically, I believe the interests and values of the sorceror would be a powerful influence on what spells would manifest. In the sample, Dellie's background 'chooses' her spells to some extent. (Or, as happened in my creation process, the spells I selected for a courier helped create her background.) Ronin Arts [I]Dozen[/I] pdf's inspired the [I]Cast of Thousands[/I] idea. [/QUOTE]
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