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Samurai .. savage tide
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<blockquote data-quote="insanogeddon" data-source="post: 4799414" data-attributes="member: 82822"><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Pending savage tides game. Was planning:</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">I want to play a Samuri as the complete warriors. I get the dashido (miyamoto) thing, I get the intimidation (battle of the minds..concentration) and the sacred sword thing.</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">My goals are:</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Coolness</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Fun</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Sticking in theme</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Avoiding the utterly predictable power attack.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Robustness</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Effectiveness</span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Heres what I have and ideas?</span></span></span></p><p> </p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white"><strong>Sam 6, Kensai 10,</strong> <strong>Exemplar 4</strong></span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">(Ride = Tumble with cityscape web enhancement)</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">I am focusing on intimidate and concentration 2 things very samuri like.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">Build =</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">*Good Armour</span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">*Intimidate can be used to give casters +2 to their DCs (the true game decider at high levels) practically without fail or major stat and item divisions my hexblades always seem to fail at. Intimidates and Concentration checks will almost assure Intimidation and +8 str when I want.</span></span></span></p><p><span style="font-size: 12px"><span style="font-family: 'Times New Roman'"><span style="color: white">*Sam 6 = +4 intim</span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">*Kensai = + level to intim, reflex saves = conc, +8 str = conc check.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">*Exemplar = +4 to conc/intimidate and at 4th chr is added to fort saves and concentration (and exemplars are VERY samuri)</span></span></p><p>Thinking (28 point buy): <span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">14,10,<u>15+</u>,14,8,14. </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">1. W.foc (dashido), 3. C.Expert, 6. Intimidating Strike, 9. Skill Foc (conc),</span></span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Not sure: </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">If Race is half-orc sorta hurts but cool and can get 'menacing demeanour' at 12th for a +4 to intimidate.. then again I doubt thats necessary.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">so </span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">12. Endu, 15. Steadfast Determination </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">: means can dump wisdom (rely on kensai saves as still better than most warriors) no fort fails on a 1, will have great will at high levels, focusing on con make up for the HP lack of kensai and fort weakness till then</span></span></span><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">. </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">or</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Was thinking then Raptorian as race = 15 </span></span><span style="font-family: 'Times New Roman'"><span style="font-size: 12px"><span style="color: white">Diving Charge. </span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">More importantly feather fall at will, and with wings can cover all balance/ride/dex check issues so can focus on social skills like bluff and sense motive which get kensai bonuses. So good HP, good saves (reflex = conc.), good party help = we win. Damage and to hit is also good with well selected weapon boosts (bane/holy etc as campaign dictates) never ming +8 str from kensai or the diving charge of raptorian = x2 damage. Will focus on short sword for that reason if the DM disallows 'dashido focus' as it is piercing = dive damage, useable in grapple, and more the soul of the samuri in some ways.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Comments?</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Will save for ring of evasion and hope to find a sun sword.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Half-Orc has intimidationg underdog style.</span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Raptorian Noble seems a better unique flavour text fitting robust build.</span></span></p><p> </p><p>Social/Movement/Robust/Flexible weapon boosts.. flexible in all ways I cannot see the campaign mattering but any unforseen Savage tide stuff I should no?</p><p> </p><p>(no spoilers please)</p></blockquote><p></p>
[QUOTE="insanogeddon, post: 4799414, member: 82822"] [SIZE=3][FONT=Times New Roman][COLOR=white]Pending savage tides game. Was planning:[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]I want to play a Samuri as the complete warriors. I get the dashido (miyamoto) thing, I get the intimidation (battle of the minds..concentration) and the sacred sword thing.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]My goals are:[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Coolness[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Fun[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Sticking in theme[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Avoiding the utterly predictable power attack.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Robustness[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3]Effectiveness[/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white]Heres what I have and ideas?[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white][B]Sam 6, Kensai 10,[/B] [B]Exemplar 4[/B][/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white](Ride = Tumble with cityscape web enhancement)[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]I am focusing on intimidate and concentration 2 things very samuri like.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]Build =[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3]*Good Armour[/SIZE][/FONT] [SIZE=3][FONT=Times New Roman][COLOR=white]*Intimidate can be used to give casters +2 to their DCs (the true game decider at high levels) practically without fail or major stat and item divisions my hexblades always seem to fail at. Intimidates and Concentration checks will almost assure Intimidation and +8 str when I want.[/COLOR][/FONT][/SIZE] [SIZE=3][FONT=Times New Roman][COLOR=white]*Sam 6 = +4 intim[/COLOR][/FONT][/SIZE] [FONT=Times New Roman][SIZE=3]*Kensai = + level to intim, reflex saves = conc, +8 str = conc check.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]*Exemplar = +4 to conc/intimidate and at 4th chr is added to fort saves and concentration (and exemplars are VERY samuri)[/SIZE][/FONT] Thinking (28 point buy): [FONT=Times New Roman][SIZE=3][COLOR=white]14,10,[U]15+[/U],14,8,14. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]1. W.foc (dashido), 3. C.Expert, 6. Intimidating Strike, 9. Skill Foc (conc),[/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]Not sure: [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]If Race is half-orc sorta hurts but cool and can get 'menacing demeanour' at 12th for a +4 to intimidate.. then again I doubt thats necessary.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]so [/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]12. Endu, 15. Steadfast Determination [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][COLOR=white]: means can dump wisdom (rely on kensai saves as still better than most warriors) no fort fails on a 1, will have great will at high levels, focusing on con make up for the HP lack of kensai and fort weakness till then[/COLOR][/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=white]. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]or[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Was thinking then Raptorian as race = 15 [/SIZE][/FONT][FONT=Times New Roman][SIZE=3][COLOR=white]Diving Charge. [/COLOR][/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]More importantly feather fall at will, and with wings can cover all balance/ride/dex check issues so can focus on social skills like bluff and sense motive which get kensai bonuses. So good HP, good saves (reflex = conc.), good party help = we win. Damage and to hit is also good with well selected weapon boosts (bane/holy etc as campaign dictates) never ming +8 str from kensai or the diving charge of raptorian = x2 damage. Will focus on short sword for that reason if the DM disallows 'dashido focus' as it is piercing = dive damage, useable in grapple, and more the soul of the samuri in some ways.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Comments?[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Will save for ring of evasion and hope to find a sun sword.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Half-Orc has intimidationg underdog style.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3]Raptorian Noble seems a better unique flavour text fitting robust build.[/SIZE][/FONT] Social/Movement/Robust/Flexible weapon boosts.. flexible in all ways I cannot see the campaign mattering but any unforseen Savage tide stuff I should no? (no spoilers please) [/QUOTE]
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