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Sanctuary useless?
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<blockquote data-quote="fba827" data-source="post: 6705480" data-attributes="member: 807"><p>I tend to find sanctuary better for npc targets....</p><p></p><p>.... An escort mission trying to get an important ambassador from point a to b but he has no combat skills</p><p></p><p>.... A fight in the middle of town where there are innocent bystanders just caught in the middle of the rampaging Godzilla</p><p></p><p></p><p>.... To cast on the person about to be stabbed/killed in a ritual as a delaying tactic when you burst in the door and need to take out the ritualist before he can complete the ritual that involves killing the sacrifice.</p><p></p><p></p><p>For a PC, </p><p></p><p>... The PC who is too injured to do much else and is otherwise out of ammo to shoot at a ranged attacker who is continuing to shoot at the party</p><p></p><p>... The PC who is trying to open the lock/undo a trap/get the artifact while the other pcs are trying to simply buy time and hold back the attackers when getting the objective for that one PC is more important than hurrying to kill overwhelming odds that are on their heels</p><p></p><p>Sure those are all situational, but my point being that I find sanctuary useful more so for casting on npcs, and rarely on pcs when the objective is less about killing and more about needing the time and opportunity to get from a to b.</p></blockquote><p></p>
[QUOTE="fba827, post: 6705480, member: 807"] I tend to find sanctuary better for npc targets.... .... An escort mission trying to get an important ambassador from point a to b but he has no combat skills .... A fight in the middle of town where there are innocent bystanders just caught in the middle of the rampaging Godzilla .... To cast on the person about to be stabbed/killed in a ritual as a delaying tactic when you burst in the door and need to take out the ritualist before he can complete the ritual that involves killing the sacrifice. For a PC, ... The PC who is too injured to do much else and is otherwise out of ammo to shoot at a ranged attacker who is continuing to shoot at the party ... The PC who is trying to open the lock/undo a trap/get the artifact while the other pcs are trying to simply buy time and hold back the attackers when getting the objective for that one PC is more important than hurrying to kill overwhelming odds that are on their heels Sure those are all situational, but my point being that I find sanctuary useful more so for casting on npcs, and rarely on pcs when the objective is less about killing and more about needing the time and opportunity to get from a to b. [/QUOTE]
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