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General Tabletop Discussion
*Pathfinder & Starfinder
Sanctum Spell - What's the purpose?
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<blockquote data-quote="Ashtagon" data-source="post: 5867053" data-attributes="member: 72335"><p>fwiw, my normal approach is the "24-hour rule". For continuous abilities, you must have had the ability continuously for 24 hours and continue to have it now; if you lose the ability, you have a 24-hour grace period to recover it. For expendable (Vancian magic, rage, smite, etc.) abilities, you must have had the ability to use it at some point within the last 24 hours.</p><p></p><p>By this rule, Sanctum Spell would let you qualify, but only if you return to your sanctuary every day.</p><p></p><p><em>Imbue with spell ability</em> would also count, but given that loss of your caster (either death of enmity) would see you lose your entire prestige class of features, that is an awful big gamble to take on your character's power. And the cleric would have to gain quite a few levels before the effectively permanent loss of a 4th level spell slot won't be missed.</p></blockquote><p></p>
[QUOTE="Ashtagon, post: 5867053, member: 72335"] fwiw, my normal approach is the "24-hour rule". For continuous abilities, you must have had the ability continuously for 24 hours and continue to have it now; if you lose the ability, you have a 24-hour grace period to recover it. For expendable (Vancian magic, rage, smite, etc.) abilities, you must have had the ability to use it at some point within the last 24 hours. By this rule, Sanctum Spell would let you qualify, but only if you return to your sanctuary every day. [I]Imbue with spell ability[/I] would also count, but given that loss of your caster (either death of enmity) would see you lose your entire prestige class of features, that is an awful big gamble to take on your character's power. And the cleric would have to gain quite a few levels before the effectively permanent loss of a 4th level spell slot won't be missed. [/QUOTE]
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Sanctum Spell - What's the purpose?
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