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<blockquote data-quote="bloodtide" data-source="post: 9641039" data-attributes="member: 6684958"><p>I was not for that text.</p><p></p><p>Yes, afterwards I did talk about the sandbox type game. </p><p></p><p></p><p>A pure sandbox game would just be random chaos. The players would just do random stuff and the DM-player will just create the world right in front of the characters. And very little of substance would happen in the game, unless the game had rules that forced things to happen, or everyone agreed to have things happen.</p><p></p><p>But everyone will say they don't play that way....nearly always. Most people will say they play a loose linear game with the illusion of a sandbox....though not use those words, of course.</p><p></p><p></p><p>This is True Sandbox play.</p><p></p><p></p><p>I think saying that at a minimum a Sandbox game must share the power equally between all the players. That is all the players of characters and the player DM. No one person, specifically the player-dm, can "just say" things in a sandbox game. Everyone is equal, often under the Rules. </p><p></p><p></p><p>Yes, but only as far as it is not a True Sandbox game. </p><p></p><p>After all, even a sandbox has limits....walls built around it. Without the 'box' part, you just have a pile of sand.</p><p></p><p></p><p>No this fails on so many levels.</p><p></p><p>In the Before Time of the game, the players will pick what they want to do. And by definition any goal is linear. It has to be, otherwise you could never reach the goal.</p><p></p><p>The difference is the execution.</p><p></p><p>In the Linear Game the players have to follow the DMs path towards the goal: the path is the only way to go.</p><p></p><p>The Sandbox game allows the players to do whatever they want, under the vague linear tent, and no matter what they do it is a path towards the goal. The players are the path.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9641039, member: 6684958"] I was not for that text. Yes, afterwards I did talk about the sandbox type game. A pure sandbox game would just be random chaos. The players would just do random stuff and the DM-player will just create the world right in front of the characters. And very little of substance would happen in the game, unless the game had rules that forced things to happen, or everyone agreed to have things happen. But everyone will say they don't play that way....nearly always. Most people will say they play a loose linear game with the illusion of a sandbox....though not use those words, of course. This is True Sandbox play. I think saying that at a minimum a Sandbox game must share the power equally between all the players. That is all the players of characters and the player DM. No one person, specifically the player-dm, can "just say" things in a sandbox game. Everyone is equal, often under the Rules. Yes, but only as far as it is not a True Sandbox game. After all, even a sandbox has limits....walls built around it. Without the 'box' part, you just have a pile of sand. No this fails on so many levels. In the Before Time of the game, the players will pick what they want to do. And by definition any goal is linear. It has to be, otherwise you could never reach the goal. The difference is the execution. In the Linear Game the players have to follow the DMs path towards the goal: the path is the only way to go. The Sandbox game allows the players to do whatever they want, under the vague linear tent, and no matter what they do it is a path towards the goal. The players are the path. [/QUOTE]
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