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<blockquote data-quote="aco175" data-source="post: 9641336" data-attributes="member: 27385"><p>I can also see where one style of play has the world having its own plot and story going on and the PCs are free to interact with it. The vizier has taken over the throne and burned the PCs' village down and beat their dog in front of them and kidnapped their sister, and... But, the players might be cool with that and decide to investigate the rats in the cellar instead of anything the DM presents. So, the DM lets the PCs go anywhere they want, but the plot of the campaign keeps going on and now the little bad guy of the Vizier is not killed at level 3ish so he become something more powerful and burns down more villages and creates a lot of refugees who plead with the PCs to help. The players can take this on or now at this point. If not, the vizier begins his ritual to summon the ultimate big bad. Rinse repeat and destroy the world if the PCs/heroes do nothing. </p><p></p><p>The players might still have fun in a game like this. The PCs might come in and out of the background plot as they wish and react to things changing.</p></blockquote><p></p>
[QUOTE="aco175, post: 9641336, member: 27385"] I can also see where one style of play has the world having its own plot and story going on and the PCs are free to interact with it. The vizier has taken over the throne and burned the PCs' village down and beat their dog in front of them and kidnapped their sister, and... But, the players might be cool with that and decide to investigate the rats in the cellar instead of anything the DM presents. So, the DM lets the PCs go anywhere they want, but the plot of the campaign keeps going on and now the little bad guy of the Vizier is not killed at level 3ish so he become something more powerful and burns down more villages and creates a lot of refugees who plead with the PCs to help. The players can take this on or now at this point. If not, the vizier begins his ritual to summon the ultimate big bad. Rinse repeat and destroy the world if the PCs/heroes do nothing. The players might still have fun in a game like this. The PCs might come in and out of the background plot as they wish and react to things changing. [/QUOTE]
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