Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sandbox and/or/vs Linear campaigns
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bloodtide" data-source="post: 9645694" data-attributes="member: 6684958"><p>1. I do see this as a big point. A lot of players hate the idea that the DM gets to tell them what to do. So the "no DM tells me what to do".</p><p>2. This....is more dependent on things. Jerk players that hate the DM can ruin any game, and there is a HUGE underbase of jerk players that join games only to ruin them. In any normal game, it is really mostly always the fault of a poor DM. </p><p>3. This sounds nice, but it is so vague. The players should care about the game....or just go home.</p><p>4. This is hard to do for a lot of groups. I know the Mythical Group will just be amazing players that run through the game.....but that is a myth. Real players do anything except that. </p><p>5. I love this one in theory. And for my good players it works out great. For the bulk of gamers, it just does not work.</p><p>6. Not really sure what each person considers such a goal. In a LOT of such cases there are better games. </p><p>7. As a 'natural' type DM, I can say most players hate this....but then I use the common sense type. </p><p></p><p>Context matters.</p><p></p><p>I do most of the above in my games.....but I doubt it would be the way you like.</p><p></p><p></p><p>For example, if you say "My character will stay in town and run his potion shop", my answer would be "well, it was nice gaming with you" and show you the door.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9645694, member: 6684958"] 1. I do see this as a big point. A lot of players hate the idea that the DM gets to tell them what to do. So the "no DM tells me what to do". 2. This....is more dependent on things. Jerk players that hate the DM can ruin any game, and there is a HUGE underbase of jerk players that join games only to ruin them. In any normal game, it is really mostly always the fault of a poor DM. 3. This sounds nice, but it is so vague. The players should care about the game....or just go home. 4. This is hard to do for a lot of groups. I know the Mythical Group will just be amazing players that run through the game.....but that is a myth. Real players do anything except that. 5. I love this one in theory. And for my good players it works out great. For the bulk of gamers, it just does not work. 6. Not really sure what each person considers such a goal. In a LOT of such cases there are better games. 7. As a 'natural' type DM, I can say most players hate this....but then I use the common sense type. Context matters. I do most of the above in my games.....but I doubt it would be the way you like. For example, if you say "My character will stay in town and run his potion shop", my answer would be "well, it was nice gaming with you" and show you the door. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sandbox and/or/vs Linear campaigns
Top