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Sandbox Campaigns should have a Default Action.
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<blockquote data-quote="GMforPowergamers" data-source="post: 8713206" data-attributes="member: 67338"><p>sigh I wish that was true for me. It is super rare, between 1995 when I started RPGs and now it has only happened a handful of times (and of the 4 I can remember only once in D&D) but each time it ground the campaign to a halt (2 in old WoD, and 1 in a Mutants and Masterminds campaign if you care) although all 4 of those I was the DM... and I can name 4 MORE (2 D&D, one old deadlands, and 1 old WoD) where I was a player and I was pushing the other players to do things to avoid this... but even saying I only remember half of them and I remember 8 times and so it was really 16... out of all the campaigns I ran/played that is a minority. (Yes if you want examples I can give them... the deadlands one I played in I could give the most detaisl, but the 1 D&D game I ran for 3-5 weeks that died do to it will be provided as best as I can remember if asked)</p><p></p><p>yeah... I have those too over the years. A group of all those players COULD fall into this, but I find normally those players will bite any hook that 'gets them to the fun part' so you can hire them to kill goblins and be off and running.</p><p></p><p>okay but I'm not talking 'leaving them hanging' I'm not even talking of the (much worse) 'i am going to go out of my way to avoid the hooks' I mean they just don't start or do anything...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 8713206, member: 67338"] sigh I wish that was true for me. It is super rare, between 1995 when I started RPGs and now it has only happened a handful of times (and of the 4 I can remember only once in D&D) but each time it ground the campaign to a halt (2 in old WoD, and 1 in a Mutants and Masterminds campaign if you care) although all 4 of those I was the DM... and I can name 4 MORE (2 D&D, one old deadlands, and 1 old WoD) where I was a player and I was pushing the other players to do things to avoid this... but even saying I only remember half of them and I remember 8 times and so it was really 16... out of all the campaigns I ran/played that is a minority. (Yes if you want examples I can give them... the deadlands one I played in I could give the most detaisl, but the 1 D&D game I ran for 3-5 weeks that died do to it will be provided as best as I can remember if asked) yeah... I have those too over the years. A group of all those players COULD fall into this, but I find normally those players will bite any hook that 'gets them to the fun part' so you can hire them to kill goblins and be off and running. okay but I'm not talking 'leaving them hanging' I'm not even talking of the (much worse) 'i am going to go out of my way to avoid the hooks' I mean they just don't start or do anything... [/QUOTE]
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