Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sandbox Campaigns should have a Default Action.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scott Christian" data-source="post: 8713241" data-attributes="member: 6901101"><p>Like all sandboxes, it is an illusion. They are no different than linear adventures. The only difference is someone wanted to make a name for their supposed playstyle. </p><p>No offense to anyone. I mean that sincerely. But we are all kidding ourselves. This above example is a perfect example:</p><p></p><p>DM: Want to deal with orc raiders?</p><p>Players: No.</p><p>DM: Well I will make you deal with them by having them wreak havoc on your campaign.</p><p>Players: Not interested.</p><p>DM: Oh yea! What about now. Now you have to deal with them or lose your homebase!</p><p></p><p>Or...</p><p></p><p>DM: The Captain of the Guards has asked you to scout an orc threat which is camping right next to one of the outer villages under his protection.</p><p>Players: We tell the captain we can't as there are some ruins we wanted to explore.</p><p>DM: It turns out those ruins are right next to the orc encampment. Perhaps kill two birds with one stone?</p><p>Players: No. That might be too dangerous.</p><p>DM: OK. (Players show up and the orcs are also investigating the ruins.)</p><p></p><p>Many would consider one sandboxing and the other railroading. But in reality, they are the same - playing. </p><p></p><p>And I get it. If you are going to do an entire campaign impromptu, use theater of the mind, or take breaks so you can draw up maps on the fly, have to look at player notes to see what you said one month ago, always let your players just go wherever they want without any nudging, and just use random tables - then maybe you are doing something different. But, in my experience, I have never seen it - even with the most adamant "sandbox" DMs.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8713241, member: 6901101"] Like all sandboxes, it is an illusion. They are no different than linear adventures. The only difference is someone wanted to make a name for their supposed playstyle. No offense to anyone. I mean that sincerely. But we are all kidding ourselves. This above example is a perfect example: DM: Want to deal with orc raiders? Players: No. DM: Well I will make you deal with them by having them wreak havoc on your campaign. Players: Not interested. DM: Oh yea! What about now. Now you have to deal with them or lose your homebase! Or... DM: The Captain of the Guards has asked you to scout an orc threat which is camping right next to one of the outer villages under his protection. Players: We tell the captain we can't as there are some ruins we wanted to explore. DM: It turns out those ruins are right next to the orc encampment. Perhaps kill two birds with one stone? Players: No. That might be too dangerous. DM: OK. (Players show up and the orcs are also investigating the ruins.) Many would consider one sandboxing and the other railroading. But in reality, they are the same - playing. And I get it. If you are going to do an entire campaign impromptu, use theater of the mind, or take breaks so you can draw up maps on the fly, have to look at player notes to see what you said one month ago, always let your players just go wherever they want without any nudging, and just use random tables - then maybe you are doing something different. But, in my experience, I have never seen it - even with the most adamant "sandbox" DMs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sandbox Campaigns should have a Default Action.
Top