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Sandbox Campaigns should have a Default Action.
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<blockquote data-quote="payn" data-source="post: 8714724" data-attributes="member: 90374"><p>Indeed. I have wanted bounded accuracy for so so long and was happy when 5E added it. It makes sense why dragons have lairs now and dont just murder easily anything in their path. It also explains why a village or city doesn't take out the dragon because they would lose most of the town doing it. So there is some reasonable explanations why the world works and is as it is.</p><p></p><p>Another take is to just let all the actual mechanics lie under the hood. Either the dragon is something you run away from for months and months of game sessions until you can face it, or it just appears only when the PCs are ready and able to face it. More the PF2 model here.</p></blockquote><p></p>
[QUOTE="payn, post: 8714724, member: 90374"] Indeed. I have wanted bounded accuracy for so so long and was happy when 5E added it. It makes sense why dragons have lairs now and dont just murder easily anything in their path. It also explains why a village or city doesn't take out the dragon because they would lose most of the town doing it. So there is some reasonable explanations why the world works and is as it is. Another take is to just let all the actual mechanics lie under the hood. Either the dragon is something you run away from for months and months of game sessions until you can face it, or it just appears only when the PCs are ready and able to face it. More the PF2 model here. [/QUOTE]
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