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<blockquote data-quote="Rhenny" data-source="post: 6506854" data-attributes="member: 18333"><p>When I run my sandboxy campaigns, I make huge outlines of possibilities. Then I drop lots of hooks. If there are 4 or 5 hooks thrown out, eventually the PCs snatch one. If they don't that's ok too. They may decide to do other things. As long as they are keeping the game moving, I react accordingly. If the campaign starts to drag, I introduce a complication or event that stimulates action. So...I also keep a list of possible events or complications.</p><p></p><p>As others have said, Phandelver works pretty well for this type of campaign. Also, in the playtest, the Blingdenstone adventure was one I could easily turn into a sandbox in the Underdark. Caves of Chaos worked well for this too. Instead of just combat in Caves of Chaos, I had the NPCs interact more with the PCs and eventually, the PCs made alliances and they took an interest in diplomacy and playing one tribe against another. </p><p></p><p>For sandbox, improvisation is the DMs best friend. Practice improv</p></blockquote><p></p>
[QUOTE="Rhenny, post: 6506854, member: 18333"] When I run my sandboxy campaigns, I make huge outlines of possibilities. Then I drop lots of hooks. If there are 4 or 5 hooks thrown out, eventually the PCs snatch one. If they don't that's ok too. They may decide to do other things. As long as they are keeping the game moving, I react accordingly. If the campaign starts to drag, I introduce a complication or event that stimulates action. So...I also keep a list of possible events or complications. As others have said, Phandelver works pretty well for this type of campaign. Also, in the playtest, the Blingdenstone adventure was one I could easily turn into a sandbox in the Underdark. Caves of Chaos worked well for this too. Instead of just combat in Caves of Chaos, I had the NPCs interact more with the PCs and eventually, the PCs made alliances and they took an interest in diplomacy and playing one tribe against another. For sandbox, improvisation is the DMs best friend. Practice improv [/QUOTE]
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