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<blockquote data-quote="vagabundo" data-source="post: 4888688" data-attributes="member: 55864"><p>To me it is simply the ability to go off the beaten track. As long as the PCs have meaningful choices, the freedom to make choices and meaningful impact from those choices then it is a sandbox. The rest are implementation or style details.</p><p></p><p>You could have a simulationist sandbox where the PC's are just cogs in a big machine that would run even if they were not there; the machine can be a complex fantasy setting or a small village, but things happen. The PC could choose to encounter villians or delve in places that are very deadly to them - the whole machine is level independent.</p><p></p><p>A more focused sandbox scales back on the possibly deadly nature of the world. It focuses more on the PC; things still happen - the wheel of time turns - but encounters would be a in a range of challenges that the PCs could handle. PC's could still die but there is no challenge within reach that is immediately deadly. It is still a sandbox as the PCs can do what they wish and have an effect on the landscape of your setting.</p></blockquote><p></p>
[QUOTE="vagabundo, post: 4888688, member: 55864"] To me it is simply the ability to go off the beaten track. As long as the PCs have meaningful choices, the freedom to make choices and meaningful impact from those choices then it is a sandbox. The rest are implementation or style details. You could have a simulationist sandbox where the PC's are just cogs in a big machine that would run even if they were not there; the machine can be a complex fantasy setting or a small village, but things happen. The PC could choose to encounter villians or delve in places that are very deadly to them - the whole machine is level independent. A more focused sandbox scales back on the possibly deadly nature of the world. It focuses more on the PC; things still happen - the wheel of time turns - but encounters would be a in a range of challenges that the PCs could handle. PC's could still die but there is no challenge within reach that is immediately deadly. It is still a sandbox as the PCs can do what they wish and have an effect on the landscape of your setting. [/QUOTE]
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