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Sandbox style: How to handle challenge levels
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<blockquote data-quote="painandgreed" data-source="post: 3678161" data-attributes="member: 24969"><p>Autoscaling typically goes against why i like to run and play in sandbox type games. I think you'll usually find the the PCs will opt for suitable challanges. Typically, they want the most treasure and experience they can get, so they'll take the biggest threat they can reasonably take on. Occationally, they'll go for a cake walk, and you just play it however you feel they want to. If they really want to clean out that 1st level dungeon they had to abandon back in the day now that they're 8th level, let them walk through it roll by roll. If they happen to be in a village plagued of some low level monsters and want to clean them out quickly without issue, handwave it. I find that sandbox games require much more effort by the DM to keep the game moving and require some changes in styles to do so. </p><p></p><p>Certain areas wil be more dangerous that others. Certain monsters are more dangerous than others. Where these creatures are is probably common knowledge to those in the area. If the PCs Gather Information, use some tracking, of just sneak around and hide and observe a bit, they should be able to pick and choose their adversaries. Keep in mind that NPCs should be thinking the same way the PCs are. A group of bandits that is fairly low level might not know what level the PCs are and may not attack them, or just try to exact a simple toll from them rather than out and out fight because they don't want to bite off more than they can chew either.</p></blockquote><p></p>
[QUOTE="painandgreed, post: 3678161, member: 24969"] Autoscaling typically goes against why i like to run and play in sandbox type games. I think you'll usually find the the PCs will opt for suitable challanges. Typically, they want the most treasure and experience they can get, so they'll take the biggest threat they can reasonably take on. Occationally, they'll go for a cake walk, and you just play it however you feel they want to. If they really want to clean out that 1st level dungeon they had to abandon back in the day now that they're 8th level, let them walk through it roll by roll. If they happen to be in a village plagued of some low level monsters and want to clean them out quickly without issue, handwave it. I find that sandbox games require much more effort by the DM to keep the game moving and require some changes in styles to do so. Certain areas wil be more dangerous that others. Certain monsters are more dangerous than others. Where these creatures are is probably common knowledge to those in the area. If the PCs Gather Information, use some tracking, of just sneak around and hide and observe a bit, they should be able to pick and choose their adversaries. Keep in mind that NPCs should be thinking the same way the PCs are. A group of bandits that is fairly low level might not know what level the PCs are and may not attack them, or just try to exact a simple toll from them rather than out and out fight because they don't want to bite off more than they can chew either. [/QUOTE]
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