Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Sandbox style: How to handle challenge levels
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="robertsconley" data-source="post: 3682518" data-attributes="member: 13383"><p>I will endeavor to explain what I know in a clear manner then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Two points </p><p></p><p>1) To be honest it never going to be that learn. As a DM you should fudge in favor of fun. The point of sandbox is to let the players freely explore, be challenged and choose their own goals. Not the beat them over the head with a world simulator. Anything be taken to an extreme that is not fun. </p><p></p><p>2) I think there is a confusion over encounter levels. Unlike MMORPG the world isn't divided into Zones. One Zone, the Happy Hunting Fields is EL 1. And another zone, the Death Mountains of Ziggurats, are EL 18. This is not realistic nor, IMO, really is sandbox play.</p><p></p><p>The world is more like a pyramid. There a great deal of mooks, a moderate level of medium challenges, and very few hard challenges. So you have Xatharot the Red Dragon terrorizing the South Pass and the Queans Waste. But around Xatharot are her less powerful brood. Followed by the humaniod tribe she hold in thrall. Then there are the villages that she terrorizes and that pay tribute.</p><p></p><p>So a player knowing nothing about the area and heading into the mountains will encounter in order</p><p></p><p>1) A series of village that are frightened by the power of this dragon</p><p>2) A series of villages that have been attacked and are playing tribute</p><p>3) A tribes and roving bands of humanoid with sub chiefs, mages, and chief of higher levels.</p><p>4) One of Xatharot's brood</p><p>5) Xaharot herself</p><p></p><p>A some point well before #5 a 2nd level party is going to get the idea that something REALLY BAD is there.</p><p></p><p>Again making certain area a fix EL is a mistake for Sandbox. Areas will be a mix some more deadlier than other but.</p><p></p><p>Also Sandbox play means that while there is high level stuff for the player to find. There is low level stuff for them to beat up.</p><p></p><p></p><p></p><p></p><p>You have some points here. But the DM isn't just some human computer running a world simulator. Presenting plots and specific adventures is still part of your job as DM. One thing is that you can't just say oh this week I am runing ELX 12 The sinister tower. You have to learn to manipulate your players if you have a plot prepared. But sometimes they are just not interested.</p><p></p><p>Finally it isn't like they are going to one end of the world to the next. You will find that the player's telegraph was they are going to do next session. This gives you time and room to prepare.</p></blockquote><p></p>
[QUOTE="robertsconley, post: 3682518, member: 13383"] I will endeavor to explain what I know in a clear manner then. :) Two points 1) To be honest it never going to be that learn. As a DM you should fudge in favor of fun. The point of sandbox is to let the players freely explore, be challenged and choose their own goals. Not the beat them over the head with a world simulator. Anything be taken to an extreme that is not fun. 2) I think there is a confusion over encounter levels. Unlike MMORPG the world isn't divided into Zones. One Zone, the Happy Hunting Fields is EL 1. And another zone, the Death Mountains of Ziggurats, are EL 18. This is not realistic nor, IMO, really is sandbox play. The world is more like a pyramid. There a great deal of mooks, a moderate level of medium challenges, and very few hard challenges. So you have Xatharot the Red Dragon terrorizing the South Pass and the Queans Waste. But around Xatharot are her less powerful brood. Followed by the humaniod tribe she hold in thrall. Then there are the villages that she terrorizes and that pay tribute. So a player knowing nothing about the area and heading into the mountains will encounter in order 1) A series of village that are frightened by the power of this dragon 2) A series of villages that have been attacked and are playing tribute 3) A tribes and roving bands of humanoid with sub chiefs, mages, and chief of higher levels. 4) One of Xatharot's brood 5) Xaharot herself A some point well before #5 a 2nd level party is going to get the idea that something REALLY BAD is there. Again making certain area a fix EL is a mistake for Sandbox. Areas will be a mix some more deadlier than other but. Also Sandbox play means that while there is high level stuff for the player to find. There is low level stuff for them to beat up. You have some points here. But the DM isn't just some human computer running a world simulator. Presenting plots and specific adventures is still part of your job as DM. One thing is that you can't just say oh this week I am runing ELX 12 The sinister tower. You have to learn to manipulate your players if you have a plot prepared. But sometimes they are just not interested. Finally it isn't like they are going to one end of the world to the next. You will find that the player's telegraph was they are going to do next session. This gives you time and room to prepare. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sandbox style: How to handle challenge levels
Top