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Sandboxes? Forked from Paizo reinvents hexcrawling
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<blockquote data-quote="Desdichado" data-source="post: 5124358" data-attributes="member: 2205"><p>No, that was an offhand comment. I guess that might be where we're missing each other if you're tilting at my offhand comments instead of trying to address the broader thrust of the discussion I'm trying to have.</p><p></p><p>Ariosto hasn't demonstrated jack or squat.</p><p></p><p>In addition, you're arguing against a strawman. I never once said that people don't try to approach a "pure" sandbox state, in fact the <strong>entire freaking premise of this entire freaking thread</strong> is that I've noticed that is a recent fad in RPG discussions online. I don't believe it's technically possible to be done. But that doesn't mean that there aren't plenty of people who don't idealize the form and attempt to get there to some degree or another.</p><p></p><p>Sorry, but strictly speaking its not an analogy at all, and it's not false. This discussion would go a lot smoother if you'd quit telling me that I don't know what my own tastes are. Just because I offered two examples of games that happen to be computer games doesn't mean that I can't come up with others from gaming. However, "Trey's game back in '88 in High School" isn't an example that has any meaning to anyone except me, Trey, and a handful of other people who were in it. Similarly, if I say "Bob's Wilderlands of High Fantasy game from a couple of years ago"... no point of reference.</p><p></p><p>Speaking of logical fallacies in addition to the strawman above. Just because I offered an example doesn't mean that's the sum total of the examples I have to offer.</p><p></p><p>I misunderstand nothing. That's <em>your </em>interpretation of a sandbox. It's not a universal take on a sandbox.</p><p></p><p>Now, if it makes you happier, I'd say that sounds like a much better run sandbox than some others I've heard of. But that's neither here nor there. Any type of game is better if its execution is better. That goes without saying.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5124358, member: 2205"] No, that was an offhand comment. I guess that might be where we're missing each other if you're tilting at my offhand comments instead of trying to address the broader thrust of the discussion I'm trying to have. Ariosto hasn't demonstrated jack or squat. In addition, you're arguing against a strawman. I never once said that people don't try to approach a "pure" sandbox state, in fact the [B]entire freaking premise of this entire freaking thread[/B] is that I've noticed that is a recent fad in RPG discussions online. I don't believe it's technically possible to be done. But that doesn't mean that there aren't plenty of people who don't idealize the form and attempt to get there to some degree or another. Sorry, but strictly speaking its not an analogy at all, and it's not false. This discussion would go a lot smoother if you'd quit telling me that I don't know what my own tastes are. Just because I offered two examples of games that happen to be computer games doesn't mean that I can't come up with others from gaming. However, "Trey's game back in '88 in High School" isn't an example that has any meaning to anyone except me, Trey, and a handful of other people who were in it. Similarly, if I say "Bob's Wilderlands of High Fantasy game from a couple of years ago"... no point of reference. Speaking of logical fallacies in addition to the strawman above. Just because I offered an example doesn't mean that's the sum total of the examples I have to offer. I misunderstand nothing. That's [I]your [/I]interpretation of a sandbox. It's not a universal take on a sandbox. Now, if it makes you happier, I'd say that sounds like a much better run sandbox than some others I've heard of. But that's neither here nor there. Any type of game is better if its execution is better. That goes without saying. [/QUOTE]
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