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Sandboxes? Forked from Paizo reinvents hexcrawling
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<blockquote data-quote="Desdichado" data-source="post: 5129931" data-attributes="member: 2205"><p>It's obvious to you, because that's already the way you think. The fact that you think that anything that seems obvious <strong>to you</strong> must, of necessity, be objectively obvious is a big part of the reason why I struggle to have any kind of meaningful conversation with you.</p><p></p><p>Of course, there's also the fact that:</p><p></p><p></p><p>You ask me twice in a row to cite my own original post and follow-up posts in this thread.</p><p></p><p>This is really one of those times where I regret that the rolleyes smilie was removed from the ENWorld roster, because sometimes there just aren't words.</p><p></p><p>I know that you really, really want to refer back to your OD&D texts in this debate, but I don't know how to be more clear that they're completely beside the point.</p><p></p><p>D&D is just a ruleset. If there is <em>advice</em> and I emphasize that it is just advice, on playstyle, who really cares? Each group uses the rules for the game that they enjoy. This thread has always been a game about <em>individual playstyle preferences</em>, not something that you can find in a rulebook.</p><p></p><p>Although I do find it ironic that since the spirit of OD&D is one of "do it yourself" and fill in the blanks how you want, that you'd keep trying to refer back to the rulebooks as if they're some kind of sacred text. Way to miss the forest for the trees.</p><p></p><p>To a very real degree, each individual game is its own game. Even two games of OD&D with the same group of players, using the exact same characters, and the exact same subsets of rules could be dramatically different games. And yes, one could be a sandbox and one could be a railroad.</p><p></p><p>As for your last request, perhaps you're struggling with the concept of "I seem to perceive a subtext across multiple discussion across multiple venues." Of course I'm not going to give you specific links. If you don't see that same subtext, then you've already said so: move along already.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5129931, member: 2205"] It's obvious to you, because that's already the way you think. The fact that you think that anything that seems obvious [B]to you[/B] must, of necessity, be objectively obvious is a big part of the reason why I struggle to have any kind of meaningful conversation with you. Of course, there's also the fact that: You ask me twice in a row to cite my own original post and follow-up posts in this thread. This is really one of those times where I regret that the rolleyes smilie was removed from the ENWorld roster, because sometimes there just aren't words. I know that you really, really want to refer back to your OD&D texts in this debate, but I don't know how to be more clear that they're completely beside the point. D&D is just a ruleset. If there is [I]advice[/I] and I emphasize that it is just advice, on playstyle, who really cares? Each group uses the rules for the game that they enjoy. This thread has always been a game about [I]individual playstyle preferences[/I], not something that you can find in a rulebook. Although I do find it ironic that since the spirit of OD&D is one of "do it yourself" and fill in the blanks how you want, that you'd keep trying to refer back to the rulebooks as if they're some kind of sacred text. Way to miss the forest for the trees. To a very real degree, each individual game is its own game. Even two games of OD&D with the same group of players, using the exact same characters, and the exact same subsets of rules could be dramatically different games. And yes, one could be a sandbox and one could be a railroad. As for your last request, perhaps you're struggling with the concept of "I seem to perceive a subtext across multiple discussion across multiple venues." Of course I'm not going to give you specific links. If you don't see that same subtext, then you've already said so: move along already. [/QUOTE]
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