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Sandboxing in the Nentir Vale (was: Emergent Features in KotS)
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<blockquote data-quote="LostSoul" data-source="post: 4617650" data-attributes="member: 386"><p>The ghoul fight in the Chamber of Eyes.</p><p></p><p>[sblock]<strong>PCs:</strong></p><p>Bren the Bold (Halfling Artful Dodger Rogue 6) (player not present, run by another player)</p><p>Jace (Half-Elf Infernal Pact Warlock 6)</p><p>Wexley (Human Sword & Board Fighter 6)</p><p>Malchior (Human Tactical Warlord/Arcane Initiate 6) (player not present, run by another player)</p><p>Armok Zed (Human Wizard/Cleric multiclass 6)</p><p></p><p><strong>Opposition:</strong></p><p>XP 800, Level 4.</p><p>1 ettercap webspinner</p><p>3 ghouls</p><p></p><p><strong>Set-up:</strong> The PCs are dying for an extended rest. They decide to head to the Chamber of Eyes. More monsters have moved in. One ghoul pretends to be a normal person in danger. The PCs see through this ruse and Armok and Bren move around through a different entrance to flank it. Armok opens the door to see an ettercap in his face.</p><p></p><p><span style="color: red"><strong>Roll For Intitiative.</strong></span></p><p></p><p><strong>Round 1:</strong></p><p></p><p><strong>Bren:</strong> Sly Flourish the Ettercap for 19 damage.</p><p><strong>Ghoul 1:</strong> Attacks Bren; hits for 8 damage and he's Immobilized.</p><p><strong>Ghoul 2:</strong> Attacks Bren; Crits for 22 damage and he's Stunned</p><p><strong>Ghoul 3:</strong> Moves to Jace; hits for 5 damage and he's Immobilized.</p><p><strong>Jace:</strong> Hellish Rebuke ghoul 3; misses.</p><p><strong>Malchior:</strong> Delays.</p><p><strong>Ettercap:</strong> Attacks Armok; misses.</p><p><strong>Wexley:</strong> Attacks ghoul; misses.</p><p><strong>Malchior:</strong> Moves to help other PCs.</p><p><strong>Armok:</strong> Moves; takes an OA from a ghoul; hit for 11 damage and he's Immobilized. Not good.</p><p></p><p><strong>Round 2:</strong></p><p></p><p><strong>Bren:</strong> <stunned></p><p><strong>Ghoul 1:</strong> Hits Bren for 11 damage. Bren falls.</p><p><strong>Ghoul 2:</strong> Hits Armok for 14 damage. Armok falls.</p><p><strong>Ghoul 3:</strong> Attacks Jace; Wexley hits him for 10 damage and pushes him out of reach.</p><p><strong>Jace:</strong> Misses.</p><p><strong>Ettercap:</strong> Shoots a web, fills the doorway with Jace and Wexley with webs. Misses them all.</p><p><strong>Wexley:</strong> Hits ghoul 3 for 16 damage.</p><p><strong>Malchior:</strong> Delays.</p><p><strong>Armok:</strong> Fails Death Save.</p><p></p><p><strong>Round 3:</strong></p><p></p><p><strong>Bren:</strong> Makes Death Save.</p><p><strong>Ghoul 1:</strong> Moves through entrance to flank PCs at doorway, sees Malchior, misses Malchior.</p><p><strong>Ghoul 2:</strong> Follows ghoul 2.</p><p><strong>Ghoul 3:</strong> Misses.</p><p><strong>Jace:</strong> Misses.</p><p><strong>Malchior:</strong> Colour Spray: Hits ghoul 2 for 11 damage and Dazes him; moves, takes an OA for 6. He only had 7 HP and no Healing Surges. Now he's down to 1 HP.</p><p><strong>Ettercap:</strong> Spits web, misses.</p><p><strong>Wexley:</strong> Hits ghoul 3 for 15 damage.</p><p><strong>Armok:</strong> Fails Death Save. Face goes even more pale than normal from blood loss.</p><p></p><p><strong>Round 4:</strong></p><p></p><p><strong>Bren:</strong> Fails Death Save.</p><p><strong>Ghoul 1:</strong> Misses Malchior. Doesn't move to let Ghoul 2 through because Ghoul 2 is Dazed.</p><p><strong>Ghoul 2:</strong> Does nothing.</p><p><strong>Ghoul 3:</strong> Misses Wexley.</p><p><strong>Jace:</strong> Misses Ghoul 3.</p><p><strong>Malchior:</strong> Shifts back, moves through open door, slams door shut.</p><p><strong>Ettercap:</strong> Readies an action.</p><p><strong>Wexley:</strong> Misses Ghoul 3.</p><p><strong>Armok:</strong> Makes Death Save - with a 19.</p><p></p><p><strong>Round 5:</strong></p><p></p><p><strong>Bren:</strong> Makes Death Save.</p><p><strong>Ghoul 1:</strong> Aids Ghoul 2 in opening door.</p><p><strong>Ghoul 2:</strong> Fails to make Str. vs. Str check to open door.</p><p><strong>Ghoul 3:</strong> Misses.</p><p><strong>Jace:</strong> Moves to help Armok and Bren; hit by Ghoul 3 for 8 damage, Immobilized. Hits ghoul 3 for 20 damage.</p><p><strong>Malchior:</strong> Moves into room with a Run. Spends AP to keep Running. Heals Armok (and Bren?).</p><p><strong>Ettercap:</strong> Hits Jace for 11 damage.</p><p><strong>Wexley:</strong> Hits Ghoul 3 for 14 damage. Hits again for 8. Drops it.</p><p><strong>Armok:</strong> Moves <em>towards Ghouls 1 and 2!</em> Misses with Ray of Frost! Spends AP; hits both with Icy Rays for 9 damage, and they're Immobilized. Doesn't slam the door shut in front of him.</p><p></p><p><strong>Round 6:</strong></p><p></p><p><strong>Bren:</strong> Sly Flourish the Ettercap for 21 damage.</p><p><strong>Ghoul 1:</strong> Immobilized.</p><p><strong>Ghoul 2:</strong> Immobilized.</p><p><strong>Jace:</strong> Misses.</p><p><strong>Malchior:</strong> Scorching Bursts the Ettercap (and the webs) for 11 damage.</p><p><strong>Ettercap:</strong> Misses.</p><p><strong>Wexley:</strong> Hits Ettercap for 16 damage.</p><p><strong>Armok:</strong> Cloud of Daggers on Immobilized Ghoul 2. Crits for 18 damage! Uses Orb power to extend duration of Immobilization!</p><p></p><p><strong>Round 7:</strong></p><p></p><p>Ettercap is killed, DM calls the fight.[/sblock]</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4617650, member: 386"] The ghoul fight in the Chamber of Eyes. [sblock][b]PCs:[/b] Bren the Bold (Halfling Artful Dodger Rogue 6) (player not present, run by another player) Jace (Half-Elf Infernal Pact Warlock 6) Wexley (Human Sword & Board Fighter 6) Malchior (Human Tactical Warlord/Arcane Initiate 6) (player not present, run by another player) Armok Zed (Human Wizard/Cleric multiclass 6) [b]Opposition:[/b] XP 800, Level 4. 1 ettercap webspinner 3 ghouls [b]Set-up:[/b] The PCs are dying for an extended rest. They decide to head to the Chamber of Eyes. More monsters have moved in. One ghoul pretends to be a normal person in danger. The PCs see through this ruse and Armok and Bren move around through a different entrance to flank it. Armok opens the door to see an ettercap in his face. [color=red][b]Roll For Intitiative.[/b][/color] [b]Round 1:[/b] [b]Bren:[/b] Sly Flourish the Ettercap for 19 damage. [b]Ghoul 1:[/b] Attacks Bren; hits for 8 damage and he's Immobilized. [b]Ghoul 2:[/b] Attacks Bren; Crits for 22 damage and he's Stunned [b]Ghoul 3:[/b] Moves to Jace; hits for 5 damage and he's Immobilized. [b]Jace:[/b] Hellish Rebuke ghoul 3; misses. [b]Malchior:[/b] Delays. [b]Ettercap:[/b] Attacks Armok; misses. [b]Wexley:[/b] Attacks ghoul; misses. [b]Malchior:[/b] Moves to help other PCs. [b]Armok:[/b] Moves; takes an OA from a ghoul; hit for 11 damage and he's Immobilized. Not good. [b]Round 2:[/b] [b]Bren:[/b] <stunned> [b]Ghoul 1:[/b] Hits Bren for 11 damage. Bren falls. [b]Ghoul 2:[/b] Hits Armok for 14 damage. Armok falls. [b]Ghoul 3:[/b] Attacks Jace; Wexley hits him for 10 damage and pushes him out of reach. [b]Jace:[/b] Misses. [b]Ettercap:[/b] Shoots a web, fills the doorway with Jace and Wexley with webs. Misses them all. [b]Wexley:[/b] Hits ghoul 3 for 16 damage. [b]Malchior:[/b] Delays. [b]Armok:[/b] Fails Death Save. [b]Round 3:[/b] [b]Bren:[/b] Makes Death Save. [b]Ghoul 1:[/b] Moves through entrance to flank PCs at doorway, sees Malchior, misses Malchior. [b]Ghoul 2:[/b] Follows ghoul 2. [b]Ghoul 3:[/b] Misses. [b]Jace:[/b] Misses. [b]Malchior:[/b] Colour Spray: Hits ghoul 2 for 11 damage and Dazes him; moves, takes an OA for 6. He only had 7 HP and no Healing Surges. Now he's down to 1 HP. [b]Ettercap:[/b] Spits web, misses. [b]Wexley:[/b] Hits ghoul 3 for 15 damage. [b]Armok:[/b] Fails Death Save. Face goes even more pale than normal from blood loss. [b]Round 4:[/b] [b]Bren:[/b] Fails Death Save. [b]Ghoul 1:[/b] Misses Malchior. Doesn't move to let Ghoul 2 through because Ghoul 2 is Dazed. [b]Ghoul 2:[/b] Does nothing. [b]Ghoul 3:[/b] Misses Wexley. [b]Jace:[/b] Misses Ghoul 3. [b]Malchior:[/b] Shifts back, moves through open door, slams door shut. [b]Ettercap:[/b] Readies an action. [b]Wexley:[/b] Misses Ghoul 3. [b]Armok:[/b] Makes Death Save - with a 19. [b]Round 5:[/b] [b]Bren:[/b] Makes Death Save. [b]Ghoul 1:[/b] Aids Ghoul 2 in opening door. [b]Ghoul 2:[/b] Fails to make Str. vs. Str check to open door. [b]Ghoul 3:[/b] Misses. [b]Jace:[/b] Moves to help Armok and Bren; hit by Ghoul 3 for 8 damage, Immobilized. Hits ghoul 3 for 20 damage. [b]Malchior:[/b] Moves into room with a Run. Spends AP to keep Running. Heals Armok (and Bren?). [b]Ettercap:[/b] Hits Jace for 11 damage. [b]Wexley:[/b] Hits Ghoul 3 for 14 damage. Hits again for 8. Drops it. [b]Armok:[/b] Moves [i]towards Ghouls 1 and 2![/i] Misses with Ray of Frost! Spends AP; hits both with Icy Rays for 9 damage, and they're Immobilized. Doesn't slam the door shut in front of him. [b]Round 6:[/b] [b]Bren:[/b] Sly Flourish the Ettercap for 21 damage. [b]Ghoul 1:[/b] Immobilized. [b]Ghoul 2:[/b] Immobilized. [b]Jace:[/b] Misses. [b]Malchior:[/b] Scorching Bursts the Ettercap (and the webs) for 11 damage. [b]Ettercap:[/b] Misses. [b]Wexley:[/b] Hits Ettercap for 16 damage. [b]Armok:[/b] Cloud of Daggers on Immobilized Ghoul 2. Crits for 18 damage! Uses Orb power to extend duration of Immobilization! [b]Round 7:[/b] Ettercap is killed, DM calls the fight.[/sblock] [/QUOTE]
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