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Sandboxing in the Nentir Vale (was: Emergent Features in KotS)
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4641281" data-attributes="member: 710"><p>It reminds me of what I sometimes feel tempted to use - Cut Scenes. Stuff that the player characters just cannot know, but would make the story more interesting. I did a little of that in Keep on the Shadowfell - the PCs got visions of the Paladin that lead the Keep and his activities. (Fighting the Dragon, arranging a truce with the surviving Kobolds, inviting his family into the newly build Keep, and finally as he went mad and killed hi family and comrades). It's a dangerous road, though - too much exposition means taking away the players activity and them feeling like just watching "your story". </p><p></p><p>For this at hand - I suppose it is something that just makes the game a little more fun for oneself, but it would be even better if one could share. (I suppose that's why the player told you the story.) Maybe this is for you an opportunity to use that in the story-line maybe some NPC hitting on that (maybe someone berating him for having become to reluctant?), so that the other players can share.</p><p></p><p>Mustrum "Who is convinced that this Message Board makes him look like a better DM then he is" Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4641281, member: 710"] It reminds me of what I sometimes feel tempted to use - Cut Scenes. Stuff that the player characters just cannot know, but would make the story more interesting. I did a little of that in Keep on the Shadowfell - the PCs got visions of the Paladin that lead the Keep and his activities. (Fighting the Dragon, arranging a truce with the surviving Kobolds, inviting his family into the newly build Keep, and finally as he went mad and killed hi family and comrades). It's a dangerous road, though - too much exposition means taking away the players activity and them feeling like just watching "your story". For this at hand - I suppose it is something that just makes the game a little more fun for oneself, but it would be even better if one could share. (I suppose that's why the player told you the story.) Maybe this is for you an opportunity to use that in the story-line maybe some NPC hitting on that (maybe someone berating him for having become to reluctant?), so that the other players can share. Mustrum "Who is convinced that this Message Board makes him look like a better DM then he is" Ridcully [/QUOTE]
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Sandboxing in the Nentir Vale (was: Emergent Features in KotS)
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