Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Sands of Blood Story Hour Characters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Spatula" data-source="post: 1738516" data-attributes="member: 2198"><p>Finishing up the "K"'s...</p><p></p><p><strong>Kanyth</strong></p><p>CN Human male bard 5</p><p></p><p><strong>Ability Scores: </strong><em>Str</em> 10 <em>Dex</em> 13 <em>Con</em> 12 <em>Int</em> 17 <em>Wis</em> 14 <em>Cha</em> 18</p><p><strong>Saves: </strong><em>Fort</em> +2 <em>Ref</em> +5 <em>Will</em> +6</p><p></p><p><strong>Combat: </strong></p><p><strong>HP </strong>25</p><p><strong>AC </strong>14 (10 + 1 dex + 3 armor)</p><p><strong>Initiative </strong>+1</p><p><strong>Speed </strong>30 feet</p><p><strong>BAB </strong>+3</p><p><strong>Attack </strong>+3 melee (1d4 19-20/x2, stone short sword); or +4 ranged (1d6 19-20/x2, light crossbow)</p><p></p><p><strong>Skills: </strong></p><p><em>Alchemy</em> +10 (7 ranks + 3 Int)</p><p><em>Bluff</em> +12 (8 ranks + 4 Cha)</p><p><em>Diplomacy</em> +18 (8 ranks + 4 Cha + 4 synergy + 2 feat)</p><p><em>Disguise</em> +8 (4 ranks + 4 Cha) [+2 when acting in character]</p><p><em>Gather Information</em> +13 (7 ranks + 4 Cha + 2 feat)</p><p><em>Hide</em> +18 (8 ranks + 1 Dex + 10 circumstance - 1 armor)</p><p><em>Move Silently</em> +8 (8 ranks + 1 Dex - 1 armor)</p><p><em>Knowledge (bureaucracy)</em> +9 (6 ranks + 3 Int)</p><p><em>Perform</em> +14 (8 ranks + 4 Cha + 2 feat) [+2 with masterwork instruments]</p><p><em>Search</em> +11 (8 ranks + 3 Int)</p><p><em>Sense Motive</em> +10 (8 ranks + 2 Wis)</p><p><em>Spot</em> +10 (8 ranks + 2 Wis)</p><p><em>Use Magic Device</em> +11 (7 ranks + 4 Cha)</p><p><em>Literacy</em></p><p></p><p><strong>Languages:</strong></p><p>Common, Elven, Dwarven, Thri-kreen</p><p></p><p><strong>Feats:</strong></p><p>Skill Focus (Perform), Trustworthy, Obscure Lore</p><p></p><p><strong>Abilities:</strong></p><p>Bardic Lore +11, Sneak Attack +3d6, <em>fascinate</em> 5/day, can handle poisons safely</p><p></p><p><strong>Psionics:</strong></p><p><em>Power points:</em> 2</p><p><em>Powers known: </em> Attraction (Will DC 15, 1st-level manifester)</p><p></p><p><strong>Equipment:</strong></p><p>Stone short sword, obsidian dagger, light crossbow, studded leather armor, masterwork lute, masterwork harmonica, disguise kit, backpack, belt pouches (3), waterskin, tanglefoot bag, poison (dark reaver powder x1, carrion crawler brain juice x1), wand of magic missile (1st-level caster, 16 charges), dorje of entangling ectoplasm (1st-level manifester, 46 charges), cloak of elvenkind, hand of glory</p><p></p><p><strong>Animals:</strong></p><p>kank (with saddlebags)</p><p></p><p>---</p><p>Bards in Dark Sun aren't spellcasters. In fact, you can just about create a 2E Dark Sun bard with the 3E rogue class if you make the proper skill choices. However, the rogue brings in some extra baggage that doesn't necessarily work with the bard's role in Dark Sun (which is that of a spy and assassin). So I made the bard a variant of the rogue class that swaps out some of the rogue abilities (trap finding, evasion, uncanny dodge) for some of the bardic abilties (lore, <em>fascinate, suggestion</em>) (although <em>fascinate</em> and <em>suggestion</em> are psi-like instead of spell-like abilities for the Dark Sun bard). The bard can also handle poisons safely and gets a handful of extra class skills.</p></blockquote><p></p>
[QUOTE="Spatula, post: 1738516, member: 2198"] Finishing up the "K"'s... [b]Kanyth[/b] CN Human male bard 5 [b]Ability Scores: [/b][i]Str[/i] 10 [i]Dex[/i] 13 [i]Con[/i] 12 [i]Int[/i] 17 [i]Wis[/i] 14 [i]Cha[/i] 18 [b]Saves: [/b][i]Fort[/i] +2 [i]Ref[/i] +5 [i]Will[/i] +6 [b]Combat: [/b] [b]HP [/b]25 [b]AC [/b]14 (10 + 1 dex + 3 armor) [b]Initiative [/b]+1 [b]Speed [/b]30 feet [b]BAB [/b]+3 [b]Attack [/b]+3 melee (1d4 19-20/x2, stone short sword); or +4 ranged (1d6 19-20/x2, light crossbow) [b]Skills: [/b] [i]Alchemy[/i] +10 (7 ranks + 3 Int) [i]Bluff[/i] +12 (8 ranks + 4 Cha) [i]Diplomacy[/i] +18 (8 ranks + 4 Cha + 4 synergy + 2 feat) [i]Disguise[/i] +8 (4 ranks + 4 Cha) [+2 when acting in character] [i]Gather Information[/i] +13 (7 ranks + 4 Cha + 2 feat) [i]Hide[/i] +18 (8 ranks + 1 Dex + 10 circumstance - 1 armor) [i]Move Silently[/i] +8 (8 ranks + 1 Dex - 1 armor) [i]Knowledge (bureaucracy)[/i] +9 (6 ranks + 3 Int) [i]Perform[/i] +14 (8 ranks + 4 Cha + 2 feat) [+2 with masterwork instruments] [i]Search[/i] +11 (8 ranks + 3 Int) [i]Sense Motive[/i] +10 (8 ranks + 2 Wis) [i]Spot[/i] +10 (8 ranks + 2 Wis) [i]Use Magic Device[/i] +11 (7 ranks + 4 Cha) [i]Literacy[/i] [b]Languages:[/b] Common, Elven, Dwarven, Thri-kreen [b]Feats:[/b] Skill Focus (Perform), Trustworthy, Obscure Lore [b]Abilities:[/b] Bardic Lore +11, Sneak Attack +3d6, [i]fascinate[/i] 5/day, can handle poisons safely [b]Psionics:[/b] [i]Power points:[/i] 2 [i]Powers known: [/i] Attraction (Will DC 15, 1st-level manifester) [b]Equipment:[/b] Stone short sword, obsidian dagger, light crossbow, studded leather armor, masterwork lute, masterwork harmonica, disguise kit, backpack, belt pouches (3), waterskin, tanglefoot bag, poison (dark reaver powder x1, carrion crawler brain juice x1), wand of magic missile (1st-level caster, 16 charges), dorje of entangling ectoplasm (1st-level manifester, 46 charges), cloak of elvenkind, hand of glory [b]Animals:[/b] kank (with saddlebags) --- Bards in Dark Sun aren't spellcasters. In fact, you can just about create a 2E Dark Sun bard with the 3E rogue class if you make the proper skill choices. However, the rogue brings in some extra baggage that doesn't necessarily work with the bard's role in Dark Sun (which is that of a spy and assassin). So I made the bard a variant of the rogue class that swaps out some of the rogue abilities (trap finding, evasion, uncanny dodge) for some of the bardic abilties (lore, [i]fascinate, suggestion[/i]) (although [i]fascinate[/i] and [i]suggestion[/i] are psi-like instead of spell-like abilities for the Dark Sun bard). The bard can also handle poisons safely and gets a handful of extra class skills. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Sands of Blood Story Hour Characters
Top