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Sandy Petersen's Cthulhu Mythos Returns to 5E D&D
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<blockquote data-quote="Jay Verkuilen" data-source="post: 7760707" data-attributes="member: 6873517"><p>Maybe. Remember, we're taking about before the internet era, when finding out things was much more difficult. Video games are very clearly influenced by the RPG industry insofar as many important designers started out around the kitchen table with a copy of <em>D&D</em> or <em>CoC</em>. </p><p></p><p>While there was a rediscovery of H. P. Lovecraft et al in the 1960s and indeed a <a href="https://en.wikipedia.org/wiki/H._P._Lovecraft_(band)" target="_blank">psychedelic band</a> named after him, I bet a lot of folks found out about stories through seeing gaming books, even if they didn't play much. My feeling is that games like <em>CoC</em> helped keep the material alive, although Stephen King played a huge role, too. Metallica may or may not have been gamers (presumably casual gamers), but it helped keep the material in the public consciousness. Being a horror fan would also help; they clearly were that.</p></blockquote><p></p>
[QUOTE="Jay Verkuilen, post: 7760707, member: 6873517"] Maybe. Remember, we're taking about before the internet era, when finding out things was much more difficult. Video games are very clearly influenced by the RPG industry insofar as many important designers started out around the kitchen table with a copy of [I]D&D[/I] or [I]CoC[/I]. While there was a rediscovery of H. P. Lovecraft et al in the 1960s and indeed a [URL="https://en.wikipedia.org/wiki/H._P._Lovecraft_(band)"]psychedelic band[/URL] named after him, I bet a lot of folks found out about stories through seeing gaming books, even if they didn't play much. My feeling is that games like [I]CoC[/I] helped keep the material alive, although Stephen King played a huge role, too. Metallica may or may not have been gamers (presumably casual gamers), but it helped keep the material in the public consciousness. Being a horror fan would also help; they clearly were that. [/QUOTE]
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