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<blockquote data-quote="CapnZapp" data-source="post: 6656542" data-attributes="member: 12731"><p>Hussar, perhaps you misunderstand. </p><p></p><p>When I talk about a 3e style magic item creation and pricing subsystem, I don't mean the exact 3e prices.</p><p></p><p>I mean a natural progression of that work; a new edition if you will.</p><p></p><p>Much like how 5e solves several issues with 3e, I obviously do not want ridiculously cheap flight or clw wands or whatever. Like any new edition: kinks straightened out, bugs fixed. And so on.</p><p></p><p>So please don't argue the entire system should go just because of individual bugs, Hussar. </p><p></p><p>We're talking about an entire play style here that 5E currently doesn't support, where adventure follows adventure with little or no downtime and where players love to spend gold on trinkets that make their characters better adventurers.</p><p></p><p>In complete contrast to the current system, which in my opinion not only threw out the baby with the bathwater but then threw away the bathtub too.</p><p></p><p>People who don't want this kind of system already got what they wanted. To honor their promise to provide conversion guides from previous editions, on top of my list for the 3E to 5E, is a new edition of a 3e style magic item creation and pricing ruleset.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6656542, member: 12731"] Hussar, perhaps you misunderstand. When I talk about a 3e style magic item creation and pricing subsystem, I don't mean the exact 3e prices. I mean a natural progression of that work; a new edition if you will. Much like how 5e solves several issues with 3e, I obviously do not want ridiculously cheap flight or clw wands or whatever. Like any new edition: kinks straightened out, bugs fixed. And so on. So please don't argue the entire system should go just because of individual bugs, Hussar. We're talking about an entire play style here that 5E currently doesn't support, where adventure follows adventure with little or no downtime and where players love to spend gold on trinkets that make their characters better adventurers. In complete contrast to the current system, which in my opinion not only threw out the baby with the bathwater but then threw away the bathtub too. People who don't want this kind of system already got what they wanted. To honor their promise to provide conversion guides from previous editions, on top of my list for the 3E to 5E, is a new edition of a 3e style magic item creation and pricing ruleset. [/QUOTE]
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