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<blockquote data-quote="Chaosmancer" data-source="post: 8253087" data-attributes="member: 6801228"><p>If I posted to these forums and said that we looted some bodies and sold four longswords, no one would tell me that I am making up rules that say I completely sell my product out every day. This is never an issue in the game, no one ever talks about selling loot as a problem because of supply and demand meaning that there are no buyers for leather armor and shortswords...</p><p></p><p>But now we need specific rules? Why? Was my number just too big? Is a 1,160 gold truly so tremendous that I am threatening to ruin the world by making it over the course of a month, instead of going and killing a moderately sized troll in a day? (Boss Trolls like the Venom Troll or Dire Troll could qualify for level 5-10 Treasure Hoard status, which includes approximately 2,000 gold on top of 7,000 silver, 700 copper, 105 platinum, gems and potential magic items)</p><p></p><p></p><p></p><p>Convenient. They don't do the things nobility is famous for, if they do they don't get injured doing those things, and if they do need healing, then they won't need it from you. </p><p></p><p>Just like how when there is a goblin incursion in the sewers it is handled by the guards, it makes no sense to go and hire complete strangers who have been wandering the countryside. </p><p></p><p>Again, you are just trying to find reasons to say no.</p><p></p><p></p><p></p><p>Colds and Flus? Those sound like diseases. Lesser Restoration cures diseases. That seems to be 1 to 1. I mean, sure, a doctor might cure them with a weeks worth of medicine, but the cleric can do it in... 6 seconds. </p><p></p><p>And, you know there are people between commoners who don't have money, and nobles who have all the money. Like... doctors, merchants, ect. </p><p></p><p>Your attempts to dismiss my point with no evidence or consideration for what I am saying is noted.</p><p></p><p></p><p></p><p>And yet, the same logic he used seems to run rampant through you. So, when you get done patting yourself on the back for how amazing of a DM you are, how about we address the question I've asked repeatedly here.</p><p></p><p></p><p></p><p>Changes nothing about the answer? It makes your accusations of the cleric forcing the other players to sit on their thumbs and do nothing completely nonsensical. You accusations of "why aren't you adventuring" don't even apply. </p><p></p><p>And yet, that was exactly where your mind went. You saw "making significant money" and immediately began accusations of me wanting to not adventure. Why is "I'm making money" a sign post of "I don't want to adventure"?</p><p></p><p>I've asked you two or three times now, and you keep ignoring the question. Why is this the dichotomy people keep putting forth? Why does making money mean I can't possible want to or be capable of adventuring? Is making money the only possible reason for adventure you can think of?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8253087, member: 6801228"] If I posted to these forums and said that we looted some bodies and sold four longswords, no one would tell me that I am making up rules that say I completely sell my product out every day. This is never an issue in the game, no one ever talks about selling loot as a problem because of supply and demand meaning that there are no buyers for leather armor and shortswords... But now we need specific rules? Why? Was my number just too big? Is a 1,160 gold truly so tremendous that I am threatening to ruin the world by making it over the course of a month, instead of going and killing a moderately sized troll in a day? (Boss Trolls like the Venom Troll or Dire Troll could qualify for level 5-10 Treasure Hoard status, which includes approximately 2,000 gold on top of 7,000 silver, 700 copper, 105 platinum, gems and potential magic items) Convenient. They don't do the things nobility is famous for, if they do they don't get injured doing those things, and if they do need healing, then they won't need it from you. Just like how when there is a goblin incursion in the sewers it is handled by the guards, it makes no sense to go and hire complete strangers who have been wandering the countryside. Again, you are just trying to find reasons to say no. Colds and Flus? Those sound like diseases. Lesser Restoration cures diseases. That seems to be 1 to 1. I mean, sure, a doctor might cure them with a weeks worth of medicine, but the cleric can do it in... 6 seconds. And, you know there are people between commoners who don't have money, and nobles who have all the money. Like... doctors, merchants, ect. Your attempts to dismiss my point with no evidence or consideration for what I am saying is noted. And yet, the same logic he used seems to run rampant through you. So, when you get done patting yourself on the back for how amazing of a DM you are, how about we address the question I've asked repeatedly here. Changes nothing about the answer? It makes your accusations of the cleric forcing the other players to sit on their thumbs and do nothing completely nonsensical. You accusations of "why aren't you adventuring" don't even apply. And yet, that was exactly where your mind went. You saw "making significant money" and immediately began accusations of me wanting to not adventure. Why is "I'm making money" a sign post of "I don't want to adventure"? I've asked you two or three times now, and you keep ignoring the question. Why is this the dichotomy people keep putting forth? Why does making money mean I can't possible want to or be capable of adventuring? Is making money the only possible reason for adventure you can think of? [/QUOTE]
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