Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Sane Magic Item Prices
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8254571" data-attributes="member: 6801228"><p>Then stop trying to debate it. If you don't care how people run the game except when it directly affects your table, stop debating with people about the state of the game and the rule sets and assumptions we make. None of it affects your table, so stop butting in just to tell us that you don't care. </p><p></p><p></p><p></p><p>You are missing the larger point Max. You are trying to make tables, statistics, make it a DC with results at these intervals so that you only get full value this percentage of the time. </p><p></p><p>This is the kind of extra work that Lanefan gets annoyed with, but why even bother having it? What have you added to the game by making this a roll to see how effectively things work? This seems entirely just to make it so that the maximum value is harder and more tedious to get. But why? What is the point? You don't offer up a dragon hoard then have the players roll to see how much of the hoard is counterfeit coins, or coins that have been ground away by the dragon's scales and lost value, or how much is in the wrong currency and won't be accepted. </p><p></p><p>If there is a fundamental difference between the two ways of making money, what is it and why should we care so much. </p><p></p><p></p><p></p><p>It doesn't matter either way. Nothing I do is ever good enough to not be accused of malfeasance except agreeing with you. I can quote you literally word for word and that isn't good enough because I do something wrong. It is exhausting. </p><p></p><p></p><p></p><p>Look up Max, see that dot in the sky? That was the point. Try not to miss it next time by throwing mud at the walls to make it seem like you are responding. </p><p></p><p></p><p></p><p>No Max. And now I am done. I have literally stated my direct point multiple times. It wasn't that you got something wrong about downtime, Because I made a point before you ever responded. But you don't care. While you demand that we absolutely never interpret anything you say, because you always say exactly what you mean exactly how you mean it, if I repeat myself saying "no, I didn't mean A, I am arguing B" you will seemingly inevitably and without fail respond with "Why are you so obsessed with arguing A?" </p><p></p><p>I'm not doing this. Once you are willing to read my point, that I have explicitly stated multiple times, then maybe we can have an argument, but I'm sick of this.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8254571, member: 6801228"] Then stop trying to debate it. If you don't care how people run the game except when it directly affects your table, stop debating with people about the state of the game and the rule sets and assumptions we make. None of it affects your table, so stop butting in just to tell us that you don't care. You are missing the larger point Max. You are trying to make tables, statistics, make it a DC with results at these intervals so that you only get full value this percentage of the time. This is the kind of extra work that Lanefan gets annoyed with, but why even bother having it? What have you added to the game by making this a roll to see how effectively things work? This seems entirely just to make it so that the maximum value is harder and more tedious to get. But why? What is the point? You don't offer up a dragon hoard then have the players roll to see how much of the hoard is counterfeit coins, or coins that have been ground away by the dragon's scales and lost value, or how much is in the wrong currency and won't be accepted. If there is a fundamental difference between the two ways of making money, what is it and why should we care so much. It doesn't matter either way. Nothing I do is ever good enough to not be accused of malfeasance except agreeing with you. I can quote you literally word for word and that isn't good enough because I do something wrong. It is exhausting. Look up Max, see that dot in the sky? That was the point. Try not to miss it next time by throwing mud at the walls to make it seem like you are responding. No Max. And now I am done. I have literally stated my direct point multiple times. It wasn't that you got something wrong about downtime, Because I made a point before you ever responded. But you don't care. While you demand that we absolutely never interpret anything you say, because you always say exactly what you mean exactly how you mean it, if I repeat myself saying "no, I didn't mean A, I am arguing B" you will seemingly inevitably and without fail respond with "Why are you so obsessed with arguing A?" I'm not doing this. Once you are willing to read my point, that I have explicitly stated multiple times, then maybe we can have an argument, but I'm sick of this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sane Magic Item Prices
Top