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<blockquote data-quote="Chaosmancer" data-source="post: 8256723" data-attributes="member: 6801228"><p>Because the larger point isn't about downtime at all. I only talked about downtime to AVOID the EXACT issue that came up. Everyone accusing me of advocating for the party to stop adventuring for all time and do nothing except milk gold from their businesses. </p><p></p><p>And, lo and behold, I was still accused of that exact sentiment. FOUR TIMES. One of those times was by you, because you missed that I said it was downtime. But, since then, you have refused to address the point, instead insisting that you already apologized for missing that it was downtime, as though that solves the point and we no longer need to discuss the point I was trying to make.</p><p></p><p>Now, I'd like to talk about why the community, DnD and ENworld, seems to have this idea that any form of making money that does not explicitly involve going on an adventure is bad. Why it ruins the game. Why it needs to be stopped on every front. Because it is also the reason I've been told that we can't have a crafting system where being profitable is possible. It seems to me that any way of making large sums of money has to be dragged back into ways to make them less reliable and randomized. It seems that if you are making small sums, no one cares. To me, that seems to be because that adventures tend to lead to large sums of money, so people don't feel threatened by a player making small sums of money, but as soon as they make a big sum of money... it has to be a problem, to be analyzed and prevented. </p><p></p><p>I'd like to talk about all that, but instead you are going to tell me that you made it a downtime table, so there is nothing to talk about. After all, the only thing that matters is your table and your game, because we can't possibly talk beyond those two things in any way shape or form. And you totally already apologized for missing that I was talking about Downtime, so why am I still obsessing over it?</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8256723, member: 6801228"] Because the larger point isn't about downtime at all. I only talked about downtime to AVOID the EXACT issue that came up. Everyone accusing me of advocating for the party to stop adventuring for all time and do nothing except milk gold from their businesses. And, lo and behold, I was still accused of that exact sentiment. FOUR TIMES. One of those times was by you, because you missed that I said it was downtime. But, since then, you have refused to address the point, instead insisting that you already apologized for missing that it was downtime, as though that solves the point and we no longer need to discuss the point I was trying to make. Now, I'd like to talk about why the community, DnD and ENworld, seems to have this idea that any form of making money that does not explicitly involve going on an adventure is bad. Why it ruins the game. Why it needs to be stopped on every front. Because it is also the reason I've been told that we can't have a crafting system where being profitable is possible. It seems to me that any way of making large sums of money has to be dragged back into ways to make them less reliable and randomized. It seems that if you are making small sums, no one cares. To me, that seems to be because that adventures tend to lead to large sums of money, so people don't feel threatened by a player making small sums of money, but as soon as they make a big sum of money... it has to be a problem, to be analyzed and prevented. I'd like to talk about all that, but instead you are going to tell me that you made it a downtime table, so there is nothing to talk about. After all, the only thing that matters is your table and your game, because we can't possibly talk beyond those two things in any way shape or form. And you totally already apologized for missing that I was talking about Downtime, so why am I still obsessing over it? [/QUOTE]
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