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<blockquote data-quote="Ancalagon" data-source="post: 8256823" data-attributes="member: 23"><p>1: Because it does lead to "3e ish" desire from the PCs to buy their own magical items.</p><p></p><p>1a: The existence of a price list is a rational conclusion that a magical item market (shops, regular auctions, guild mandated price, <em>something</em>) exist. Otherwise, how were the prices determined, in world? Value is determined by something, and that something is usually the market. I'm in a home right now. I could give you <em>every detail</em> of the home itself, and you would not be able to tell me its value... until you knew <em>where</em> the home was, then you could look up the market and see how much similar homes are being sold for in this part of town. </p><p></p><p>1b: Therefore, players will rationally conclude that such conditions exist.</p><p></p><p>1c: However, it is highly questionable that the existence of such a market does make sense. After all... who's paying for these magical items? Who keeps a price list? </p><p></p><p>2: Magical item pricing in this context is not a rational way to determine who should get what, item wise. If your party finds an axe +1, a pearl of power and a wand of fireball, and the party consists of a barbarian and a wizard... the wand and the pearl are worthless to the barbarian, but the axe she can use. </p><p></p><p>2b: Rational pricing of magical item is questionable because the utility of items is very specific and very circumstantial. Of course, a +2 weapon is worth more than a +1 weapon... but is a bag of holding worth more or less than a +1 shield? </p><p></p><p>3: It is up to the GM yes, but player expectations is a thing that exists.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 8256823, member: 23"] 1: Because it does lead to "3e ish" desire from the PCs to buy their own magical items. 1a: The existence of a price list is a rational conclusion that a magical item market (shops, regular auctions, guild mandated price, [I]something[/I]) exist. Otherwise, how were the prices determined, in world? Value is determined by something, and that something is usually the market. I'm in a home right now. I could give you [I]every detail[/I] of the home itself, and you would not be able to tell me its value... until you knew [I]where[/I] the home was, then you could look up the market and see how much similar homes are being sold for in this part of town. 1b: Therefore, players will rationally conclude that such conditions exist. 1c: However, it is highly questionable that the existence of such a market does make sense. After all... who's paying for these magical items? Who keeps a price list? 2: Magical item pricing in this context is not a rational way to determine who should get what, item wise. If your party finds an axe +1, a pearl of power and a wand of fireball, and the party consists of a barbarian and a wizard... the wand and the pearl are worthless to the barbarian, but the axe she can use. 2b: Rational pricing of magical item is questionable because the utility of items is very specific and very circumstantial. Of course, a +2 weapon is worth more than a +1 weapon... but is a bag of holding worth more or less than a +1 shield? 3: It is up to the GM yes, but player expectations is a thing that exists. [/QUOTE]
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