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<blockquote data-quote="tetrasodium" data-source="post: 8257033" data-attributes="member: 93670"><p>Sure it is, here is how it would look given those items using 3.5 prices. I can remember splitting loot being reasonably common back then too. <strong>Here are the 3.5 prices for those</strong></p><ul> <li data-xf-list-type="ul">+1 axe dmg221 ~2000gp</li> <li data-xf-list-type="ul">Pearl of Power: They came in different slot level types but lets say a near 5e equivalent 3rd level slot for, dmg249/263 ~9000gp</li> <li data-xf-list-type="ul">Wand of fireball(lets say caster level 5) for dmg246 ~11,250gp</li> </ul><p>A 2 person party of a barbarian & wizard is unusual both for party size as well as the class composition of such a limited party. It's also shockingly noteworthy that apparently they found zero in coins gems artwork etc. There are all kinds of studies you can dig up that how how humans handle egalitarianism as the group size goes up & it's a matter settled enough to just point out that it breaks down as group size goes up so lets fix up your example to make it into something that fits the reasons for doing things like splitting by value</p><ul> <li data-xf-list-type="ul">Add a cleric & a sorcerer</li> <li data-xf-list-type="ul">Given the values, power of the items, & how they fit into the wealth by level chart your kind of applying 5e's monty haul or nothing treatment as some of those are going to be character defining magic items or the party is high enough level that nobody cares about the +1 axe<br /> [spoiler="WBL chart"][ATTACH=full]136126[/ATTACH][/spoiler]</li> <li data-xf-list-type="ul">Lets say the party is level 10 as that's a reasonable level to find the PoP/wand of fireball in a treasure trove from the bbeg The party also found 7000gp because WotC's post treasure point debacle no coin adventuring is just bizarre & <a href="https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8243611" target="_blank">past editions nicely explain why it's problematic</a></li> <li data-xf-list-type="ul">Three players are drooling over the PoP & everyone in the group points out that the limited charge not recharging wand of fireball should go to the wizard or sorc to use in case of emergencies.</li> <li data-xf-list-type="ul">The barbarian agrees with the consensus about if the wand should go to the sorcerer blaster or crowd control/buff/debuff wizard who both mostly agree & aren't too concerned about ho gets the "oh naughty word stick". Not only that he acts selfishly & suggests the wand come out of the party share rather than arcane caster who gets it because if it comes out of the party's share rather than Bobs hhe has more say in how& when it gets used as a member of said party. Lets say it goes to the sorcerer because it sets up an interesting conundrum on the PoP</li> <li data-xf-list-type="ul">The cleric says he should get the PoP since it means more heals, The wizard says he should because it means more buff/debuff/cc to mitigte the risk & maybe even remove the need for that healing. Both make a good point.</li> <li data-xf-list-type="ul">As the party treasurer the barbarian isn't sure if he likes the wizard's buffs more than the heals or vice versa & certainly doesn't want to piss of either & doesn't like the idea of randomly assigning it by die rolls so he looks at the party coffers & points out that the wizard has very few expenditures beyond his share while the cleric is sporting that fancy suit of ghost touch plate (<a href="https://www.dandwiki.com/wiki/SRD:Ghost_Touch_(Armor_Enhancement)" target="_blank">a +3 item</a>) that was an 18,000gp (dmg218) buying for him a while back.</li> <li data-xf-list-type="ul">The cleric agrees with the barbarian & the PoP goes to the wizard</li> <li data-xf-list-type="ul">Between the axe, the 700gp & the PoP it adds up to 18,000gp. Split 4 ways that is a 4500gp cut each.</li> <li data-xf-list-type="ul">The wizard is 4500gp in the hole & the barbarian might note that or just note that an amazing 3rd level slot 9000gp PoP was awarded</li> <li data-xf-list-type="ul">The cleric might be due 4500gp or some fraction of it might go to the barbarian & sorcerer because he's still so far in the hole. but with only 9000in gold/sellable trash that divides 3 was into 3k each with the barbarian/sorcerer getting between 3k & 4500gp</li> </ul><p>I deliberately got a bit overly detailed showing the kinds of influences such a practices & benefits split by coin value can enable. At the end of the day it doesn't matter who does the pricing but rogues often enjoy it since it gives them a chance to go fence things & such. The actual item distribution ussually wasn't handled all that different from 5e parties doing it mid session unless there was debate over who gets a given item. The important part is that everyone felt the treasurer was using fair reasonings when they give bob a cup worth 75gp alice a bag of 400gp dave a painting worth150gp takes his cut of this undead bane dagger & puts the rest in the party treasury for when there is a need for something.</p><p></p><p>Using 5e style</p><ul> <li data-xf-list-type="ul">The sorcerer has a freaking epic grade wand of fireball that gives 1d6+1 fireballs per day for life.</li> <li data-xf-list-type="ul">the cleric probably got the PoP for more healing word & spirit guardians because LWQF is a thing in 5e & nobody really cares about his (de)buffs or crowd control</li> <li data-xf-list-type="ul">everyone splits the 9k for 2250 gp</li> <li data-xf-list-type="ul">the wizard/barbarian are still in the hole from when the cleric pushed them into helping him buy that sweet set of armor the gm didn't expect the party to be capable of affording</li> </ul><p>For all the complaints made by 5e's defenders about how past editions had player running around as walking christmas trees high magic or whatever it' hard to overstate just how far over level & often deep into epic grade legendary gear 5e's forever recharging magic items are</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8257033, member: 93670"] Sure it is, here is how it would look given those items using 3.5 prices. I can remember splitting loot being reasonably common back then too. [B]Here are the 3.5 prices for those[/B] [LIST] [*]+1 axe dmg221 ~2000gp [*]Pearl of Power: They came in different slot level types but lets say a near 5e equivalent 3rd level slot for, dmg249/263 ~9000gp [*]Wand of fireball(lets say caster level 5) for dmg246 ~11,250gp [/LIST] A 2 person party of a barbarian & wizard is unusual both for party size as well as the class composition of such a limited party. It's also shockingly noteworthy that apparently they found zero in coins gems artwork etc. There are all kinds of studies you can dig up that how how humans handle egalitarianism as the group size goes up & it's a matter settled enough to just point out that it breaks down as group size goes up so lets fix up your example to make it into something that fits the reasons for doing things like splitting by value [LIST] [*]Add a cleric & a sorcerer [*]Given the values, power of the items, & how they fit into the wealth by level chart your kind of applying 5e's monty haul or nothing treatment as some of those are going to be character defining magic items or the party is high enough level that nobody cares about the +1 axe [spoiler="WBL chart"][ATTACH type="full" alt="1619451940260.png"]136126[/ATTACH][/spoiler] [*]Lets say the party is level 10 as that's a reasonable level to find the PoP/wand of fireball in a treasure trove from the bbeg The party also found 7000gp because WotC's post treasure point debacle no coin adventuring is just bizarre & [URL='https://www.enworld.org/threads/giving-an-ad-d-feel-to-5e.679228/post-8243611']past editions nicely explain why it's problematic[/URL] [*]Three players are drooling over the PoP & everyone in the group points out that the limited charge not recharging wand of fireball should go to the wizard or sorc to use in case of emergencies. [*]The barbarian agrees with the consensus about if the wand should go to the sorcerer blaster or crowd control/buff/debuff wizard who both mostly agree & aren't too concerned about ho gets the "oh naughty word stick". Not only that he acts selfishly & suggests the wand come out of the party share rather than arcane caster who gets it because if it comes out of the party's share rather than Bobs hhe has more say in how& when it gets used as a member of said party. Lets say it goes to the sorcerer because it sets up an interesting conundrum on the PoP [*]The cleric says he should get the PoP since it means more heals, The wizard says he should because it means more buff/debuff/cc to mitigte the risk & maybe even remove the need for that healing. Both make a good point. [*]As the party treasurer the barbarian isn't sure if he likes the wizard's buffs more than the heals or vice versa & certainly doesn't want to piss of either & doesn't like the idea of randomly assigning it by die rolls so he looks at the party coffers & points out that the wizard has very few expenditures beyond his share while the cleric is sporting that fancy suit of ghost touch plate ([URL='https://www.dandwiki.com/wiki/SRD:Ghost_Touch_(Armor_Enhancement)']a +3 item[/URL]) that was an 18,000gp (dmg218) buying for him a while back. [*]The cleric agrees with the barbarian & the PoP goes to the wizard [*]Between the axe, the 700gp & the PoP it adds up to 18,000gp. Split 4 ways that is a 4500gp cut each. [*]The wizard is 4500gp in the hole & the barbarian might note that or just note that an amazing 3rd level slot 9000gp PoP was awarded [*]The cleric might be due 4500gp or some fraction of it might go to the barbarian & sorcerer because he's still so far in the hole. but with only 9000in gold/sellable trash that divides 3 was into 3k each with the barbarian/sorcerer getting between 3k & 4500gp [/LIST] I deliberately got a bit overly detailed showing the kinds of influences such a practices & benefits split by coin value can enable. At the end of the day it doesn't matter who does the pricing but rogues often enjoy it since it gives them a chance to go fence things & such. The actual item distribution ussually wasn't handled all that different from 5e parties doing it mid session unless there was debate over who gets a given item. The important part is that everyone felt the treasurer was using fair reasonings when they give bob a cup worth 75gp alice a bag of 400gp dave a painting worth150gp takes his cut of this undead bane dagger & puts the rest in the party treasury for when there is a need for something. Using 5e style [LIST] [*]The sorcerer has a freaking epic grade wand of fireball that gives 1d6+1 fireballs per day for life. [*]the cleric probably got the PoP for more healing word & spirit guardians because LWQF is a thing in 5e & nobody really cares about his (de)buffs or crowd control [*]everyone splits the 9k for 2250 gp [*]the wizard/barbarian are still in the hole from when the cleric pushed them into helping him buy that sweet set of armor the gm didn't expect the party to be capable of affording [/LIST] For all the complaints made by 5e's defenders about how past editions had player running around as walking christmas trees high magic or whatever it' hard to overstate just how far over level & often deep into epic grade legendary gear 5e's forever recharging magic items are [/QUOTE]
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