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<blockquote data-quote="Maxperson" data-source="post: 8259881" data-attributes="member: 23751"><p>I referenced it, because that's the assumed amount of money for a character of that level to have accumulated. Those hoards by the way, are pretty hard to come by. You need to take out an entire tribe of orcs or a dragon or something. But okay, so the group now has 3500 gold. I'll be generous and assume 4000 from some individual treasures. You want to hire 50 mercenaries at.....you tripled it to 6g each in total due to officers, so 300 per day. Now, you aren't generally going to find a dungeon or other similar threat that you'd want 50 mercs for close to town, but for kicks let's say that they are pretty close and they are a week away. 300 a day x 14 days(there and back) is 4200 gold. You're 700 in the hole and that's if you get there and then turn right around.</p><p></p><p>Right, so damage is half what you stated as many, if not most things start having resistance. </p><p></p><p>Once or twice with that many casualties and that kind of attitude about their lives and you will find the pool of mercs dry up. You'll get a reputation for being death and they want to make money, not die.</p><p></p><p>Yet your damage number assumed a 100% hit rate, instead of a hit rate that will be lower, maybe considerably lower than 50%.</p><p></p><p>Your assumed optimal condition will rarely come to pass. It's basically white room arguing and white room stuff isn't helpful.</p><p></p><p>Oh. So you aren't getting them for 300 per day. 300 per day assumes bottom of the barrel mercs, not scouts which are all the equivalent of 3rd level characters. So now the 4200g cost for that close 1 week out and 1 week back trip just shot up in price. You can no longer afford it, not that you really could before, either.</p><p></p><p>Sure. I personally wouldn't have a problem with it. If you wanted to shell out what is probably going to be 10k in gold to kill one bone devil, go for it.</p><p></p><p>First, it is a lack of money. At least at low levels. A 5th level group isn't going to want to shell out 5-10k in gold(pretty much all they've earned to this point) just to win one encounter. Second, it's not really that effective. You're rarely going to get optimal conditions, and you're rarely going to get a monster stupid enough to sit out in the open against 50+ guys. That bone devil has a 13 Int and has lived millennia. It's not going to fight your small army. It's going to leave and come back later. Or more likely, leave and then bribe the leader of your mercs with a deal with the devil to turn on you and then your up a creek. Those devilish devils!</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8259881, member: 23751"] I referenced it, because that's the assumed amount of money for a character of that level to have accumulated. Those hoards by the way, are pretty hard to come by. You need to take out an entire tribe of orcs or a dragon or something. But okay, so the group now has 3500 gold. I'll be generous and assume 4000 from some individual treasures. You want to hire 50 mercenaries at.....you tripled it to 6g each in total due to officers, so 300 per day. Now, you aren't generally going to find a dungeon or other similar threat that you'd want 50 mercs for close to town, but for kicks let's say that they are pretty close and they are a week away. 300 a day x 14 days(there and back) is 4200 gold. You're 700 in the hole and that's if you get there and then turn right around. Right, so damage is half what you stated as many, if not most things start having resistance. Once or twice with that many casualties and that kind of attitude about their lives and you will find the pool of mercs dry up. You'll get a reputation for being death and they want to make money, not die. Yet your damage number assumed a 100% hit rate, instead of a hit rate that will be lower, maybe considerably lower than 50%. Your assumed optimal condition will rarely come to pass. It's basically white room arguing and white room stuff isn't helpful. Oh. So you aren't getting them for 300 per day. 300 per day assumes bottom of the barrel mercs, not scouts which are all the equivalent of 3rd level characters. So now the 4200g cost for that close 1 week out and 1 week back trip just shot up in price. You can no longer afford it, not that you really could before, either. Sure. I personally wouldn't have a problem with it. If you wanted to shell out what is probably going to be 10k in gold to kill one bone devil, go for it. First, it is a lack of money. At least at low levels. A 5th level group isn't going to want to shell out 5-10k in gold(pretty much all they've earned to this point) just to win one encounter. Second, it's not really that effective. You're rarely going to get optimal conditions, and you're rarely going to get a monster stupid enough to sit out in the open against 50+ guys. That bone devil has a 13 Int and has lived millennia. It's not going to fight your small army. It's going to leave and come back later. Or more likely, leave and then bribe the leader of your mercs with a deal with the devil to turn on you and then your up a creek. Those devilish devils! [/QUOTE]
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